About this mod
Adds 4 magical water sprinklers to the game with increasing ranges, unlocked through natural game progression.
- Requirements
- Permissions and credits
Making mods is a side hobby for me and something that I enjoy, but does take up a significant amount of my time.
If you'd like to support me, feel free to endorse my mod if you enjoy it, follow me on Twitch (it's free) or buy me a coffee.


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Tired of watering your crops every day? This mod brings back the cut Sprinkler from old Sun Haven versions in 4 new powerful magical variations! The sprinklers work overnight, leaving all the surrounding crops or hoed tiles perfectly watered. When placing sprinklers you can see a preview of the range, just like with scarecrows.
Spoiler warning: Some of the sprinklers are gated behind mid-game content. Reading on may spoil the names of some game areas and some of the items they have.

The Small Sunhaven Sprinkler has a range of 1, can be crafted in the standard Anvil, and requires 5 Gold Bars and 1 Water Crystal.

The Large Sunhaven Sprinkler has a range of 2, can be crafted in the standard Anvil, and requires 5 Sunite Bars and 1 Havenite.

The Nel'Vari Sprinkler has a range of 3, can be crafted in the Mana Anvil, and requires 5 Enchanted Mithril Bars and 1 Water Rune.

The Withergate Sprinkler has a range of 4, can be crafted in the Monster Anvil, and requires 5 Enhanced Mithril Bars and 1 Refined Glass.

Despite their names, all the sprinklers can be used on all of your farms!
Installation:
- Install BepInex 5 Pack if you haven't already.
- Install the Custom Furniture/Items mod which is required for this mod to work.
- Unzip the DLL file into your BepInEx plugins folder.
Multiplayer Support:
- As the host, you can place down sprinklers and they should function. Other players without the mod will not see the sprinklers.
- As a player, placed sprinklers won't work unless the host also has the mod.
Additional Information:
This mod adds new items to the game using the IDs 61011, 61012, 61013, 61014. At this time there is no standard or system for avoiding collisions of IDs between other mods or future in-game content. The mod has been designed to fail without impacting your game if another mod or a future game update adds items that use these IDs.
Source Code & Support:
- You can find my other mods here and the source code for my mods here
- If you need support, have questions, etc, feel free to join my discord and please use the #sunhaven-mods channel: https://discord.gg/NCdDfYPPyy