About this mod
Chests, mine doors, and Wilt the Nel'Vari Mine Gatekeeper, and Gerald (the Withergate subway guy) no longer require keys/tickets. All items individually toggleable in config file. Also, removes that annoying Rusty key crumble notification that pops up EVERY time you leave the mine!
- Permissions and credits
Please join me on Discord if you have mod issues or ideas:
devopsdinosaur's Discord Server
If you don't use Discord please PM or email. If you have mod issues then you
can submit them directly through GitHub here:
devopsdinosaur/sunhaven-mods bugs/ideas
I cannot guarantee I will see Posts/Bugs on all of my mods, so Discord/GitHub
are much better ways to reach me.
Thanks!
dd
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Public Service Announcement:
It's been hard to find the time to create new mods and support the ones I've made. If you like my mods, please consider a small tip (any amount) on Ko-fi to help me convince my wife that this modding stuff is worth my time =) Just scan the QR code below with your phone or click it to get started. Thanks a ton!

Description:
v0.0.4 - Updated to work with game version 1.4.
v0.0.3 - Added a config option to enable infinite combat dungeon retries in a single day. This option defaults to false as it's a little cheaty. (NOTE: The config option will only appear in the file after starting and quitting the game)
Chests, mine doors, and Wilt the Nel'Vari Mine Gatekeeper, and Gerald (the Withergate subway guy) no longer require keys/tickets. All items individually toggleable in config file. Also, removes that annoying Rusty key crumble notification that pops up EVERY time you leave the mine!
NOTE: None of these settings will have a permanent effect on your savegame. Toggling the config options and restarting the game should, for example, re-lock mine doors (those you haven't really opened with the required key) and so on. Let me know if this is not the case.
Disclaimer: I generally test these mods as much as I can before releasing, but I won't always catch all the problems. Please let me know if you hit issues, notice something just isn't working as expected, or just think something could be improved. See my contact info below. Thanks for the help!
Config Options:
Enabled - Set to false to disable this mod.
No Keys for Chests - If true then keys are not required for chests (will display image but won't check/use key)
No Keys for Mine Doors - If true then all doors in the Sun Haven mine will be open
No Keys for Wilt - If true then you cruelly trick the poor slow tree guy into thinking you're giving him keys (shame on you!)
No Tickets for Gerald - If true then you give fake tickets to Gerald in Withergate
In-game Controls
None
Conflicts:
None that I'm aware of; let me know if so. I have not tested anything in multiplayer.
Installation:
1. Install BepInEx
2. Download and extract this mod.
3. Copy the extracted file(s) to your <sunhaven-install>/BepInEx/plugins directory.
4. Run the game. Enjoy!
Source Code and Issues:
All my Sun Haven mods are on GitHub here: https://github.com/devopsdinosaur/sunhaven-mods I try to keep them as specific and simple as possible. Any issues or requests, just PM me here, on github, or email devopsdinosaur __a_t__ gmail.com.