File information

Last updated

Original upload

Created by

Dratoran

Uploaded by

Dratoran

Virus scan

Safe to use

About this mod

New quests in 10 different locations, new officers, multiple choices (act 3 includes 28 different strategies with 5 possible endings) and more.

Share
Permissions and credits
Changelogs
Update 2.00
This is probably the largest update yet. All quest texts have been revised by an editor (thanks to Nonagon, creator of Tales of the Grave-Garden), half a dozen bugs have been fixed and several things in regards of game design have been changed. For detailed information see the change log.

Update 2.02
Resetting the quest line of the Modiste will now add her as an officer, if she isn't already on your ship.

Merged Version
The authors of Tales of the Grave-Garden, Rulers of the Salt Steppes and myself decided to work together to merge our mods into one large project, called Sunless Stories!
https://www.nexusmods.com/sunlesssea/mods/21

We also spoke about new possible projects for Sunless Sea and since I found a way to permanently change ingame textures *cookie for me!* we decided to add a whole new location, with ingame texture, ports and new questlines! We already decided about the general concept and will probably soon start modding. When finished it will be published on our joint venture account SunlessStories.

Btw: We are currently searching for artists, who are able to make city / island textures in the style of Sunless Sea and/or a few new avatars. The details are currently a little vague, but if you're interested just send a message and we can talk and outline the conditions.


Features
  • New quests at zee, London, Polythreme, Frostfound, the Iron Republic, the Grand Geode, Gaider's Mourn, Saviour's Rock, Wisdom, Khan's Glory and Khan's Shadow.
  • Two new recruitable officers (one of which skills pages and is romanceable)
  • Multiple choices: Decide how to defend Polythreme against the Khanate - 28 possible combinations resulting in 5 different endings
  • A new office for gathering port reports, strategic information, a drydock to repair your ship and a new option to sleep
  • New shops
  • A new option to end the game


Details (Beware: Some spoilers)
'The Pirate-Poet For Polythreme' adds a very long quest line based on the Pirate-Poet to the game (who would've guessed, right?), which consist of three big parts:

1. The first part is an expansion of what is already in the game. Instead of simply sinking the Pirate-Poet's boat, you now get the chance to save her and her crew from drowning and bring them to Gaider's Mourn yourself. Every trip to the Mourn contains several events, which tell the story of the interactions between the pirates and your own crew.

2. After a few of these encounters you'll receive the possibility to recruit the Pirate-Poet as a first officer. Attention: She's the only officer in the game, who increases pages for secrets! I thought this would be fitting for a poet and after testing it myself I can safely say that this is definitely not a game breaker.

As your officer the Pirate-Poet has her own stories and quests. She will need your help to deal with a rather personal matter and to continue her fight against the tyranny of Polythreme's king. Will the putsch succeed with your support?

3. If it does, the third part of the quest line starts: Reforming Polythreme to create a modern nation, which is able to defend itself against its neighbors. This also means new shops, a new drydock to repair your ship, your own chamber for the night in the palace and a Survey Office similar to that of London (port reports and strategic information included).

You will need to increase the economic, diplomatic and military strength of Polythreme additional to your search for allies or Polythreme might be destroyed in the upcoming conflict with the Khanate. Your actions decide about defeat or victory and if you fulfill the secret condition, you will even receive a legacy item.

----
All the while you have the option to start a romance with the Pirate-Poet and this one is actually intended to feel like one, instead of the single tryst-event you usually get with the other romance options. A chain of ten events describe your romantic time with your favorite officer, but beware: If you continue this story while having a sweetheart in London one of them will make you choose sooner or later – and this time for real.

If everything went right, you might get the option to retire on Polythreme together with the Pirate-Poet. Nevertheless, there are many dangers during the quest line: You might lose the Pirate-Poet, Polythreme might get occupied or destroyed by the Khanate (don't worry: Polythreme's quests are changed accordingly so that most of them will still work afterwards) and there is even the possibility of death (but its a small one and you will be warned beforehand).

What happens with the Merciless Modiste, you might ask at this point? Don't worry: Her quest line was changed to fit together with the one of the Pirate-Poet. In the end, you'll probably need to choose, but that doesn't have to be bad, because this mod actually allows you to imprison the Merciless Modiste an keep her as a mascot on your ship (yeah, I never really liked her).


The language
You've probably noticed that I'm not a native English speaker, but don't worry. Thanks to (E)nonagon, the maker of Tales of the Grave-Garden, the complete text of The Pirate-Poet For Polythreme has been revised. There shouldn't be any mistakes left.


Influence on other quests
Like I hinted before: I tried to minimize the number of quests affected through my mod, but in some instance this was impossible. Quests affected are mainly those in Polythreme.
  • Wakeful Idols will be purchasable in Polythreme after the Pirate-Poet's quest reaches Polythreme.
  • The quest 'Cay Men marked for London' will become unavailable, if you get the good end for act 2, but there will be an alternative starting in London. However, if you get the bad end of act 3 this new option will vanish too. One clay man marked for London is necessary to finish the quest line of the Tireless Mechanic.
  • Polythreme's Port-Report becomes unavailable too, but this isn't really that severe.
  • The Tomb-Colonist Quest for Polythreme and every other quest there was altered to continue working no matter in which state the island is.


Bugs
I spent hours and hours testing this mod and I can say: There are many ways to finish it without breaking the game. Nevertheless, I didn't test every possible interaction the mod offers and even small mistakes (a wrong number, a missing requirement, etc.) might lead to a game breaking bug. I can't guarantee that this won't happen, but I'm very very certain that – if worst comes to worst – we should be still able to save your game with only small changes, if you explain your problem to me.

If everything fails uninstalling the mod will almost certainly solve your problem (see section 'Uninstalling'). Nevertheless, a backup off your savegame doesn't hurt either way.

If you encounter a bug – and this includes small things like a misplaced quest text or something like this – please tell me about it. This kind of feedback is the only way for this mod to become better.


Mod conflicts
The standalone version of 'The Pirate-Poet For Polythreme' will conflict with any other mod that changes Polythreme, the quest line of the Merciless Modiste, the encounters with the Pirate-Poet or the defeat events of the Alcaeus-class vessel and the War Trimaran of the Khanate.


Uninstalling
Qualities once added to a savegame can't be easily extracted, which means that deleting the qualities.json will prevent the game from loading. However, that isn't really a problem. Newly added qualities won't have an effect on the game, if you delete the other json files of the mod.

The only qualities still affecting the game are those, that were already used in the unmoded game. Deleting the mod won't change their values back to their pre-mod state, which means that the particular quest lines that uses these qualities (namely those of the Merciless Modiste and the Pirate-Poet) might become unavailable.


Installation
Go to the game folder in your AppData. The path is usually  'C:\Users\[Your Username]\AppData\LocalLow\Failbetter Games\Sunless Sea\'. Place the files in the folders 'addon' and 'images' in their equally named counterparts.