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Dansk Rigsdaler Valuta - Danish Rigsdaler Currency
Changelogs
Version 2.4.0
It's been a while! Fixed price changes made using "Value Factor" not showing up correctly in the PRICING Application. The updated factor is also applied to the "Previous Cost" field, but that may be disabled using the "Apply Value Factor Retroactively" config option.
Version 2.3.2
Previously, this mod caused daily price fluctuation to stop working. This was an inherent problem with how the individual product prices from the config were applied. The price fluctuation is now enabled again, and will be reflected in the ProductPrices config. If you'd prefer the config values to be unchanging, you may disable this change in the ProductPrices config file.
Version 2.3.1
Changed the new config file so that the config keys are based on product IDs, stopping the config from breaking when other mods modify product names.
Version 2.3.0
Added a seperate config file (ChangeCurrency.ProductPrices.cfg) to independently adjust the base prices of every product in the game.
Premade config files are now no longer included in the main download and will be provided seperately.
Version 2.2.0
Fixed: $1 coins should now work as expected outside of the newly added coin slots.
Added: Currency symbols are now also applied to price tags where the price has never been set.
Added: Currency Value Factor is now applied to Bank Loans.
Added: Currency Value Factor is now applied to Store Sections.
Added: Currency Value Factor is now applied to Storage Sections.
Added: Currency Value Factor is now applied to Furniture Prices.
Added: Currency Value Factor is now applied to the amount of money a new save game starts with.
Added: Currency Value Factor is now applied to Restocker hiring & daily cost.
Added: Currency Value Factor is now applied to Cashier hiring & daily cost.
Added: Price Rounding, for when a currency doesn't support certain low denominations. You can now configure product prices as well as customer payments to not make you use 1 cent coins, or even coins below $1, if you wish.
The new feature above has been preconfigured to 5 cents in the config file for the canadian dollar, making that currency's penny obsolete.
Preconfigured config files have been updated to reflect changes made in this version.
Version 2.1.2
Fixed text on the card reader being split into multiple lines in some cases.
Updated premade config files
Version 2.1.1
Fixed issue where divider and text between the two additional coin slots may be rotated wrong in some cases.
Version 2.1.0
Added config value to multiply product prices and market values by a multiplier.
Added config value to replace the credit card with custom textures.
Neither feature is currently implemented in premade config files. This may change in the future.
Added Danish currency (DKK) by Simonfas to Community Contributions.
Version 2.0.0
Remade the mod from the ground up to improve and add features
Added a feature that allows you to turn one of the bill slots into two coin slots, for currencies that that makes more sense for.
Added two features to more finely define what texture a bill or coin should show.
1. You can now apply any of the included textures to any of the bills or coins, not just to the ones they are meant for. You do however need to stick to the type of currency (bill or coin).
2. You can now load custom textures instead of using the included ones.
The config format has been majorly changed. A feature to migrate from v1 config files has been included.
Version 1.2.1
Added a config value (Miscellaneous -> Terminal Symbol) to change the currency symbol on the credit card terminal.
Added Terminal Symbol values to premade config files.
Version 1.2.0
Added textures and premade config file for the Canadian Dollar (CAD). Thanks to Mickemoose for providing the texture files.
Added textures and premade config file for the Singaporean Dollar (SGD). Thanks to BryanChungSD for providing the texture files.
Fixed changed bill textures not appearing on the backs of bills.
Version 1.1.0
Added texture replacement options - This allows you to change the textures of coins and bank notes used in the game to either Euro or Pound designs.,
Added currency value options - This allows you to change the values that various bank notes and coins in the cash register have, so you're able to adjust to systems that, for example, do not have a 25 cent coin.
Added config options to change the text appearing above the coins and bank notes in the cash register.
Instead of different DLL files, the mod now comes with different CFG files to preconfigure it to your liking.
Use this mod to change what currency gets used in game. It will change the currency symbol and number formatting in most places in the game, as well as what kinds of coins and bills show up in the cash register.
Different Modes for different Currencies
Your currency of choice doesn't have a 25¢ coin, or any other denomination needs to be different? No problem! Freely configure the values of coins and bills in the mod's config file.
Or maybe it doesn't fit into the game's standard 5 coins/5 bills model? No problem! Simply get one of your bill slots replaced by two coin slots, allowing for 7 coins and 4 bills.
Custom Currencies
Want to use a currency that's not included in the mod? No problem! Configure the mod to use CUSTOM Texture files, and load whichever textures you'd like!
Change the texture files for the credit cards to custom textures as well!
No need to configure!
You don't want to work with the mod's config file and custom textures? That's okay! There are 4 currencies preconfigured in the download, Euro, Pound, Canadian Dollar and Singaporean Dollar. You can also find plenty more preconfigured config files around the nexus!
Adjust Product Prices
If the currency you wish to use has a very different value, causing the need for product prices to be adjusted, you can do so using a configurable multiplier. This also affects most other prices in the game!
If your currency does not support, for example, 1 cent coins, or even any coins smaller than $1, you can now configure price rounding, allowing both product prices and customer payments to stick to a multiple of a specific value.
Community Contributions Due to the mod's high configurability, some people have taken to creating custom preconfigured currencies for this mod. Some of the ones I've found are listed below.
[OPTIONAL] Download one of the premade config files from the Files tab and copy it (CurrencyChanger.cfg) into BepInEx/config. If you leave out this step, the mod will automatically generate a USD-based config as soon as you launch the game, which you may then modify. Note that if you don't copy a premade config, and don't modify the generated config file either, the mod will perform no changes to the game.
Modded Supermarket Simulator Community Discord
Join the community discord at this link to suggest mod ideas, ask for help with existing mods, and follow along with the development of new mods!