Increases item stacks, (optionally) buffs certain patches
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Author notes
Do whatever with this. Just slap my name somewhere into a readme or something.
File credits
Special thanks to Nixos, whose workbench I've used to learn how to mod this game.
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Simple increase to stackable items and patches. Version A roughly doubles, version B quituples.
An optional file buffs the patches across the board and can be used on it's own or in tandem with one of the main files. ---
Changes:
Version A:
- Patches, Batteries and Logic Probes now stack up to 20 - Medikits now stack up to 10
Version B:
- Patches, Batteries and Logic Probes now stack up to 100 - Medikits now stack up to 20
OPTIONAL:
- All patches have their tolerance factor removed (Patches do not become less effective if you use them while another patch is still active) - Berserk patch now lasts 60 seconds (up from 30) - Detox patch now lasts 120 seconds (up from 60) - Medipatch now heals 100 hitpoints (up from 84) in 15 seconds (down from 20) - Reflex patch now lasts 60 seconds (up from 30) - Staminup patch now lasts 120 seconds (up from 70) and increases hitpoints by 60 (up from 20) making the new maximum hitpoints 300 - Vision patch now lasts 300 (!!!) seconds (up from 85)
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Installation process is as follows:
Take the .pak file in archive, then paste it in the following folder:
System Shock Remake\SystemShock\Content\Paks (Where System Shock Remake is your installation folder).
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A work folder is included in the archive should you wish to further modify the mod yourself.