Patch 1.2 sped up the animations for the dermal patches. This simply makes the animation speed go back to how it originally was.
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File credits
sverXRazzum
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Function
Earlier this year when Nightdive updated System Shock, they sped up the animations for using dermal patches. These were a bit too fast for my tastes; as a big fan of first-person item animations, I appreciated the slower usage of the patches.
This .pak simply reverts the animation speed back to what it was. For some reason, there's an odd animation issue. The Hacker, when using any patch, applies said patch but holds his arm for a brief second after the animation finishes. To provide a picture: it would be like holding your elbow at an angle as your left hand touches your right shoulder. Like I said, it's brief and doesn't really detract from the experience, but I figured I should let people know anyway.
Installation
Paste the .pak file into System Shock Remake\SystemShock\Content\Paks.
Credits sverXRazzum for providing the old files!