About this mod
A litany of minor but impactful changed on classes and equipment.
- Permissions and credits
- Mirrors
- Dark Priest get Whips, Knives, Swords
- Berserkers can use 2h swords
- Dragoons get Double Shot, +1 movement, Dex and vit growth slightly raised . Slayer skill costs reduced by 10 mp.
- Warlocks/Witches proficent with relic swords and daggers
- The Phoreana sisters can change their elements as Shamans. Shamans innately levitate.
- Apocrypha 1 and 2 have their area of effect increased by 1 respectively
- Elemental Missile spells (except for light, earth, and dark) of ranks 2, 3, and 4 have a small chance (10, 20, 30% respectively) of inflicting a debuff. Earth has a higher chance of knockback. (Fire can inflict weaken, water can inflict breach, lightning can inflict stun, ice can inflict slow, wind can inflict leaden)
- Rogues recruitable. Rogues get Pincer Attack, Paralysis Blade, Quick Draw, Back Attack.
- Ranger gets Intimidate
- Back Attack buffs the user with Dodge
- Shields (+1 and Relics) Get a free cast of a class skill if no use effect is present
- Lightning Gauntlets get a free cast of Paralytic Wave, Fire Gauntlets get a free cast of Petriburst
- MP bonus from Chokers doubled
- Blacksteel/Lacquersteel Blade gets Breach on hit
- Baldur Golems can cast spells and have a little more intelligence. Stone golems have higher defense gains, iron golems have higher attack scaling.