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Created by

Fouru

Uploaded by

HiroshiFouru

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About this mod

Add more functions and game-mechanic to the main game.

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- Create a team and hire people for combat
- Become town master and get tax from people
- Bank needs money to open account and charge monthly fee
- Lock items when not paying
- Prices increase over time
- Towns build slowly over time (depend tax and inflationary)
- Hide map in battle (optional)
- Hide unit number in battle
- Hide training and preview skills
- Player/NPC/Monster has manashield, and some special efx
- Modify dmg/def calculation in battle
- Increase exp needed to level up
- Modify item price and stats
- Lose all exp at current lvl + items when dying
- Item [Resurrection Pill] blocks exp loss (high lvl should use)
- [Ring] blocks item loss when dying (according to security points)
- Add quests
- Add roles when creating new character/npc: Power, Speed, Tao, Atk, Def, Angel, Evil, Merchant (each role has its own advantages)
- Allows exchanging items for sect contribution points
- Buying and selling in town has % price increase, there are sale off events or price increase in December and June
- Ask npc to find items for you (Commission button in the quest board in town)
- Rebirth to level 1 to cultivate again to increase basic stats
- Increase stats through battles
- Have titles corresponding to the profession
- Deeply cultivate skills to increase stats (including artifacts)
- Artifacts/Rings/Clothes, have random stats divided by rarity
- Increase difficulty for monsters
- Add "S&M Configs" 🐧
- Add Trainer in game
- Support language: English, Chinese, Vietnamese
- Add custom language systeem
- Town manage, declare war to others, build your town, change tax rate, etc...
- Monster waves
- etc...
(See more details on steam)