This mod lets you add entirely new cards by creating .ini files for them with the data needed and by having a corresponding image for the "monster". Example configs are images are included as well as a readme.
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Changelogs
Version 1.6
Fix for foreign symbols in pathing Added placeholder files to fix issue with vortex ignoring empty folders
Version 1.5
Fixes cards on shelfs not loading after loading back into world due to change in 0.5 update
Version 1.4
Fixed seahorse and slime cards added by game version 0.5 Separated example files into their own download to prevent issues
Version 1.3
Performance improvements Switched back to loose .pngs
Version 1.2
1.2 changelog --
Compatibility with More Cards Expansions mod Conversion from loose .pngs to a zipped .webp bundle Removed arbitrary limit of 2100 total cards Fixed ordering of added cards Code and performance improvements
Version 1.1
Added Vitality stat to monster configs as I missed it originally
Version 1.0.0
First release
WORKING AS OF GAME VERSION V0.51
WARNING!! -- DO NOT use this on a save file you care about without making a backup, your save will no longer load without this mod if you have new cards from it either in your binder or on card stands since they would have non existing data
This mod lets you add entirely new cards by creating .ini files for them with the data needed and by having a corresponding image for the "monster". Example configs are images are included as well as a readme.
I added 5 pokemon cards for my example, Aron, Lairon, Aggron and Entei Aron, Lairon and Aggron are all apart of the base tetramon pack where as Entei is a part of the Megabot pack(You'll need another mod to access the 3 other expansions but using them is optional) Aggron was also made to have ghost cards