This mod enables 3 more expansion packs and ghost packs. With the mod enabled they will be purchasable from the shop and the cards from 3 new expansions can be viewed in the collection book by using the hotkey to swap to them Custom textures for the cards can be toggled on or off via the configuration manager.
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Author notes
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File credits
OPNeon Games -- The creators of TCG Card Shop Simulator
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Changelogs
Version 1.8.7
Fixed ghost card foil text not changing Fixed issue with ghost cards missing rarity text in configs and instead pulling it from normal cards Fixed issue with cards with "Basic" evolution not being able to have the evolution info changed
Version 1.8.6
Fixed issue with previous evolution information in configs Fixed card names, and rarity in the pricing chart
Version 1.8.5.1
Should fully fix lighting on new expansion packs
Version 1.8.5
Fix for null reference error Fix for foreign symbols in pathing Fixed card backs not being lit properly Fixed new expansion card packs not being lit properly Added placeholder files to fix issue with vortex ignoring empty folders
Version 1.8.4
Fixes slime and seahorse cards added by game version 0.5
Version 1.8.3
Fixed issues with previous evolutions Fixed issue with not loading configs for newly added ghost card Re-added keybinds to reload configs or images (toggling the options in F1 menu still works as well)
Version 1.8.2
Fixes Previous evolutions not working correctly Fixes card backs on world load not changing Fixes reloading configs not working when toggling Removed texture replacer logs Added original configs folder Fixed custom configs not working for cards added via the Add New Cards mod
Version 1.8.1
Fixed shelf data not loading correctly issue with 1.8
Version 1.8
Massive performance improvements
Version 1.7.3
Fixed cards added by new cards mod having issues with their full arts
Version 1.7.2
Fixed main download only having plugin
Version 1.7.1
Fixed pretty much every issue from 1.7 hopefully
Version 1.7
Compatibility with Add New Cards Mod Cards on play table are now customizable Fixed card numbering Fixed issues with previous evolutions Fixed card names in pricing app Fixed full arts and ghost displaying wrong name and rarities when held Conversion from loose .pngs to a zipped .webp bundle Rework of "cacheing" system Probably some other stuff I forgot about
Version 1.6.7
Fixed bug that occurred if you had custom configs enabled and picked up a full card card
Version 1.6.6
Fixes for better compatibility with pokemod
Version 1.6.5
Fixed --- Card backs being glitchy when opening packs Card packs in boxes having wrong texture on first load The hidden cards not showing up Previous evolutions on cards being buggy when change
--Added--- Ability to view the new expansion packs card prices in the app on the phone. You can change between the selectable expansions with the same button as you use to swap for the binder (U by default)
Version 1.6.4
Code changes for better compatibility with pokemod and other mods like it that change cards via the .asset files. Minor fixes, idr what exactly tbh but I know I fixed a couple little things
Version 1.6.2
Changelog - Fixed some F1 config menu options not doing what they say Fixed card borders, fronts and backgrounds not swapping properly Fixed 4 monsters not loading their custom images
Version 1.6.1
Made toggling F1 options do a refresh of what is loaded
Version 1.6
---Version 1.6 Changelog--- Reworked image swapping to make it more reliable Can fully enable/disable swapping of images, or configs for new or original expansions via their respective F1 options Renamed F1 config options to better fit how they are used Enabled the hidden cards from the tetramon and destiny expansions, EarthDino, SlimeA-D, and SeahorseA-D
Version 1.5.2
Fixes configs in TetramonConfigs not being loaded properly Fixes pack images on price tags pop ups not being changed Added option to change new expansion names Added new config called Extras, for now only contains the new expansion names
Version 1.5.1
Potential fix for other language users Issue with config generator causing missing values in certain configs in 1.5 And I think a few other small things I can't remember either lmao
Version 1.5
Cacheing of images and configs, this increases performance significantly More error logging Other code improvements/optimizations Card pack images for megabot, catjob, destiny and ghost packs moves into CardExtrasImages folder
Version 1.4.8
Ability to remove "Basic" icon and text, and change text Remove size limit for non full arts working Option in config to change monster image position Fixed play effect box and a few others not being read from the correct configs
Version 1.4.7
---Bug Fixes--- Card images being stretch or missized Card foil glow stretching over edges of cards Text that displays on the right of the screen when viewing cards in the binder now shows the name, rarity, and foil text from configs ---------------
---Added--- Configuration Manager toggle to disable swapping the backs of the base pack cards Option to change artist text, company text, and foil text along with their size, color, etc. Config generator build will now generate all the configs in FullExpansionsConfigs -- This build is only for people bug testing as default configs are included in the main build -----------
Version 1.4.6
Added config options the change the size of monster images on cards Added ability to change backs of cards, they use the images named "T_CardBack**EXPANSIONPACKNAME**.png",
Version 1.4.5
Re added code that loads custom images for new expansion pack icons in the shop and on price labels
Version 1.4.4
Fixed broken plugin version that was accidentally uploaded in 1.4.3
Version 1.4.3
Undid performance optimizations done in v1.4.2 due to them causing things to load sporadically
Version 1.4.2
Performance optimizations Added ability to replace the mages for the new expansion packs that show up in the shop menu and on price tags Fixed descriptions of full art cards not changing Made the little circle behind the icon of previous evolutions disappear if the option "Previous Evolution Box Enabled" in the monsters config is so to False Made the "Evolves from" text disappear if the option "Previous Evolution Name Enabled" in the monsters config is set to False
Version 1.4.1
Fixes shop having 2 sets of 32 Fantasy Packs
Version 1.4
Large Update -- Added custom config files that allow you to change nearly every aspect of every card Made it so monster images from the original packs can be changed as well
Version 1.3
Fixed for game version 0.41 Made expansions packs have their own spots in the store instead or replacing the original packs Code improvements, no longer overwrites original code allowing for more compatibility with other mods and a lower chance of breaking from future updates
Version 1.2
Made the new expansion packs use their own textures
Version 1.1
Added custom image handling for the new expansions. Fixed order of new expansions button labels in collection binder.
Version 1.0
First Upload
WORKING AS OF GAME VERSION V0.52
---This mod is now compatible with the Add Entirely New Cards Mod---- Readme's are included in the zip files with instructions on how to use them
***There is now a version for use with VORTEX that should fix the day/night cycle/time issue that arose from trying to install it with Vortex previously. Either download and install the Manual version manually or use the Vortex version***
****I have closed most bug reports to help clear up what bug are still present or being experienced in the latest version. If you currently find or experience any bugs with version 1.8.7 please make a new bug report, thank you.****
---If you are experiencing any issues I recommend trying a fresh install using only this mod. Rename your "plugins" and "config" folders inside your BepinEx folder and save them for your backups then install the BepinEx with config manager, and this mod.
This mod enables 3 more expansion packs and ghost packs. They are purchasable from the shop always, and they can be viewed in the collection book and the card pricing app on the phone when the option is toggled on (default key to toggle is "U").
The 3 packs are called Fantasy, CatJob and Megabot. They are already in the game but are unfinished and as such have no card effects however they do have distinct names and different border types and they are automatically priced by the game already. They originally do not have there own monster pictures so I made them utilize the existing monster pictures, and they now also have the option to use custom .png images loaded from the appropriate folders for each expansion (example with blank images is included in the mod).
v1.4 of this mod introduces custom config files for every card that allows you to alter nearly every aspect of every card, including the base pack cards, the Readme under the "Docs" tab helps explain how to use them
The default keybind to toggle the new expansion packs in the collection book and pricing app is "U" but it can be changed in the BepinEx Configuration Manager by pressing F1 and selecting this mod in the list. You can also manually toggle it on or off from there.
To enable custom images for the new cards you simply need to open the BepinEx Configuration Manager by pressing F1 and selecting this mod in the list and tick the box that says "Enable custom card images for new expansions". -- For a default I included blank images for each card, simply replace them with your desired images.
I know I'm so sorry it sucks but there's not much I can really do about it, every time I add new things that can be controlled via the configs new ones are needed.
I have added a new file to the Files section. It is a python script that will allow you to replace lines in the .ini files in the same folder as the script. I also included a readme that explains how to use it.
This will allow you to put the old lines in and their replacements and will go through the files swapping the lines. You can then obviously keep the scripts and reuse them any time an update is put out that changes the configs saving you from having to manually edit the configs after any update that changes them.
I have also now added another script that will allow you to swap lines from your existing configs into new ones, a readme is included explaining how to use it
I have now added a 3rd script that will allow you to easily "update" all configs from any new updates that add lines to the configs using your "old" modified configs. It also includes a readme.
---To Do List--- Ability to change "Rarity" icon
If there is something on this list I mentioned I would add and haven't add to the mod or put here yet dm it to me please, thank you ---------------------