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DHawk

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Delta2Hawk

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About this mod

Warfare Redefined is a mod focused on creating an entirely new experience for those that have already completed the main game. The stakes are raised, you will have more units to control and fiercer enemies to face.

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Changelogs
What is Warfare Redefined?

Warfare Redefined is meant to be an entirely new experience to those that have already played through the main campaign.

What does this mod do?

0.95 is the first update post Legion DLC. This update should fix most major issues with both previous mod versions, 0.90 and Alpha 3. Please report any issues encountered so I can fix them.

-Mission Scripting
-Atlanta
+Enabled player control of the bradley and several additional squads
-Rio Grande National Forest
+M113 to help clear the road for the doc
+Modified Stryker with 25mm turret and SRAW missiles
+Brand new infantry, and even special forces deployed via helicoper
-Haven base
+Swapped founder heavy turrets, heavy plasma are now rotary and rotary are now heavy plasma
+New Enemy types, Legion assault tank, Legion lesser tank, and Assault platforms now show up
+Recon 4 has been entirely redone, now including brand new infantry and an AMPV
+Special reward for holding the repair bay till the very end
+Pre-spawned vehicles reworked
+Founder supply stations recieved gun shields
-Abiquiu
+Increased unit call-in at the start of the mission
+Founder Convoy escaping from Haven base shows up
+Reward for handing over the van has been re-worked, and now includes a Surface to Air missile platform
+Harry now gives a modified stryker with 25mm turret and SRAW missiles
+Legion forces in mission have been heavily buffed, including legion artillery, aerial HKs, and more
+Pastor has been entirely reworked, and is now a completely unique heavy weapon team with mercenary models
+Movement counter attack is much bigger, including abrams tanks and modified M113s
+Movement supply trailer now safely goes to the back of the movement outpost
+Temporary access to Forward Air Observers, capable of calling in Airstrikes
+Unique Boss "Chop Chop"
+Movement helicopter now carries tank driving technicians instead of movement airborne
+Pre-spawned vehicles reworked
-Sante Fe
+All convoys after Convoy 1 have been reworked and lengthened
+Convoys use VIP/Guard system, if VIPs are killed, Guards will abandon their route and go on the offensive
+Movement now provide additional forces to the player to hold the office complex once taken
+Movement have a massive assault on the prison complex, and are capable of taking it by themselves
+Reward of 2 helicopters for killing the Legion AA in the area
+New Railwalker is a part of the final convoy
      +Pre-spawned vehicles reworked
-Tortuga
+Pre-spawned vehicles reworked
+Cartel now uses Russian vehicles as well as their existing ones.
+Church given C4 to make fights "skippable"
-Road to Chihuahua
+Pre-spawned vehicles reworked
-Vega
+Pre-spawned vehicles reworked
+Marauders now use a mixed force of everything, including russian, american, and movement vehicles
-Oklahoma
+Reworked all reinforcement waves to spawn in the southern road
+Reinforcements can be called in when needed, and do not need to be called in all at once
+Pre-spawned vehicles reworked
-Fort Worth
+Ratz have been significantly buffed in health, and should no longer die instantly

-New vehicles
-M1A2
-M1IP
-M1A1 Stripped
-M3A3 Bradley
-M2A3 Bradley
-AMPV
-M113A3
-M113A1
-LOSAT
-Thunder
-ARL
-Supply Van
-UH-1Y Venom
-Transport Huey
-Transport Blackhawk
-AMOS mortar System
-SAM platform
-Legion Assault Tank
-Legion Annihilator Tank
-Legion Assault Platform
-Legion Lesser HK
-Legion Rail-Walker

-New infantry
-Founders
+SpecOps
+Reservists
+Exo Defense Infantry
+Exo Assault Infantry
+Helljumpers
+Hotheads driver squad
+Experimental Weapons Team
+JTAC
+Army Infantry
+Army Weapons Team
+Army Snipers
+Army Support Infantry
+Army Manpad Team
+Marine Infantry
+Marine Doorkickers
+Marine Anti Tank
+Marine Snipers
+Marine Force Recon
+Marine Raiders
-Movement
+Air Assault Infantry
+Forward Air Observers
+Scouts
+Tank Crew (AI only)
-Legion
+Rev-2 Terminators
+Rev-3 Terminators (currently unused)
+Rev-5 Terminators (currently unused)
+Mk.II Wolves (currently unused)

-New weapons
-Light Railcannon for bradley
-reprogrammed legion turret for m113A3 and Stryker with standard plasma and rotary gun upgrades available
+TOW missile pod
+Stinger missile pod
+S.W.A.R.M. missile pod
+L-RAT missile pod
+Minotaur mortar pod
+Hydra-70 rocket pod
-light platform turret for M113A1with standard plasma and rotary gun upgrades available
+105mm turret 

-GAU-19 for founder vehicles

-AK-47 available to movement infantry

-M47 Dragon replaces Javelin atgm

-SPIKE top attack atgm

-Super Sraw atgm

-.338X LGM

-Spear semi auto rifle

-M27 rifle

-.50 Beowulf rifle

-FALR-1 Laser Rifle

-FALR-2 Laser Rifle

-XM-109 payload rifle

-Anzio 20mm rifle

-SR-25 DMR

-M4 DMR

-HIMARS Nuke (currently finished but not in shop yet)
-Added Bradley armor to M3A3, M3E3, and LOSAT


-Entirely overhauled weapons and damage
-Weapon accuracy and damage buffed across the board
-Player weapon ranges reworked
-Legion AT spider missiles changed from TOW to S.W.A.R.M.
-Legion uses special ammo compared to player, higher damage but lower range

-Most Legion vehicles have increased armor and health
-Entirely new ammunition for many weapons in game
-Humvees now have a frontal gunshield by default
-Special weapon upgrade availabe for some vehicles

-And much much more
-Universal engine upgrades are partially complete
-Universal armor upgrades are partially complete
-Full localization almost complete
-Unique icons for all units almost complete



-Compatability
-This mod is currently incompatable with all known mods

-Installation
-Step 1: Download files
-Step 2: extract downloaded files
-Step 3: go to:
-> This PC
-> Documents
-> My Games
-> Terminator Dark Fate
-Step 4: copy all files inside version folder into this location

-Known Bugs
-Skills are incomplete and some may skills may not work like the LAW skill for the Helljumpers
-Engineers have 4 man icon while having 6 men
-Movement M113 Plasma turret has too much ammo