About this mod
This mod will change enemy AI hearing, sight, perception to higher numbers/values. Basically it should make enemies more aware, but it needs proper testing in more situations, so let me know in comment.
- Permissions and credits
Idea about what was changed below (two versions)...
Main file (v1.0)
HearingRange=1500 (default was 768 - How far can enemy hear)
SightRadius=6000 (default was 3000 - How far can enemy see)
LoseSightRadius=6500 (default was 3500 - Distance where enemy no longer see player)
LoSHearingRange=1800 (default was 1500 - Distance where enemy no longer hear player)
PeripheralVisionAngle=100 (default was 90 - How far to the side enemy can see in degrees)
or
Main file (v1.1)
HearingRange=1500 (default was 768 - How far can enemy hear)
SightRadius=6000 (default was 3000 - How far can enemy see)
LoseSightRadius=7500 (default was 3500 - Distance where enemy no longer see player)
LoSHearingRange=2500 (default was 1500 - Distance where enemy no longer hear player)
PeripheralVisionAngle=110 (default was 90 - How far to the side enemy can see in degrees)
AutoSuccessRangeFromLastSeenLocation=1000 (allows enemy to continue to see player if he remains close to the last seen location, this range defines how close player has to stay from its last location to keep being seen)
MaxAge=0 (max age before a enemy perception is forgotten, 0 means never)
Installation: Copy pakchunk19-WindowsNoEditor (Higher AI Senses).pak file to (for instance) "c:\+HRY+\Terminator Resistance\Terminator\Content\Paks\"
Uninstallation: Just delete file pakchunk19-WindowsNoEditor (Higher AI Senses).pak from (for instance) "c:\+HRY+\Terminator Resistance\Terminator\Content\Paks\"