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Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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1
Detain and Assassinate Unknown
Detain & Assassinate Unknown targets
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2
Adds anime girls (and boys) to the roster of possible councilor portraits.
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Adds cybernetic upgrades to your arsenal.
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4
Re-enables Achievements when mods are enabled. (Requires Unity Mod Manager)
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North Atlantic Treaty Organization (NATO)
This mod allows a faction with control points in the United States and any other NATO member to transform NATO from a military alliance into a new nation through a series of new research projects.
- 79KB
- 12
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5North Atlantic Treaty Organization (NATO)
This mod allows a faction with control points in the United States and any other NATO member to transform NATO from a military alliance into a new nation through a series of new research projects.
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Allows all councilor jobs to have any science expertise, plus allows you to have all expertises on the same councilor - XP costs would be huge. Also allows to add undercover for all jobs at a higher cost than other traits.Copy to your Terra Invicta Mods / Enabled folder. Enjoy
- 155KB
- 19
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6Allows all councilor jobs to have any science expertise, plus allows you to have all expertises on the same councilor - XP costs would be huge. Also allows to add undercover for all jobs at a higher cost than other traits.Copy to your Terra Invicta Mods / Enabled folder. Enjoy
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"Why i cant federate with other country? Why i cant unificate with other country?" No more. Now you can forget about your needs for claims(for federate/unificate).
- 1.5MB
- 28
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7"Why i cant federate with other country? Why i cant unificate with other country?" No more. Now you can forget about your needs for claims(for federate/unificate).
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finite resources,same-mission-stack-up-modifiers,random-councilor-stats,ABANDON-NATION removes control points,nuclear-damage-modifiers,protect-mission-boost
- 2.1MB
- 3
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8finite resources,same-mission-stack-up-modifiers,random-councilor-stats,ABANDON-NATION removes control points,nuclear-damage-modifiers,protect-mission-boost
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This is a test of Terra Invicta mission modding.The mod adds a new type of mission - Defend All Interests, which works like Defend Interests, but protects all points, controlled by faction. By default, Resistance has a councilor with that mission from start, but any Activist-type councilor may have it.Requires Unity Mod Mana
- 16KB
- 25
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9This is a test of Terra Invicta mission modding.The mod adds a new type of mission - Defend All Interests, which works like Defend Interests, but protects all points, controlled by faction. By default, Resistance has a councilor with that mission from start, but any Activist-type councilor may have it.Requires Unity Mod Mana
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Drop your JSON save files on this app to automagically tweak the nations you control. Default setting just sets unrest to 0, but it can do more powerful things.
- 2.5MB
- 12
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10Drop your JSON save files on this app to automagically tweak the nations you control. Default setting just sets unrest to 0, but it can do more powerful things.
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Adds some more tech to (late) game.
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Attempts to fix the tech tree performance.
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Combined and updated changes lifted from the now outdated Newton Mod & Better Endgame Technologies.
- 87KB
- 13
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13Combined and updated changes lifted from the now outdated Newton Mod & Better Endgame Technologies.
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A mod for Terra Invicta aimed at improving certain aspects of the game like performance.
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Tried to rework how missiles behave and work. Every missile should have their own feel and use now.
- 5KB
- 3
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15Tried to rework how missiles behave and work. Every missile should have their own feel and use now.
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Replaces all 500 portraits in the game with realistic-ish AI generated variants. Stays mostly faithful to the original character designs.
- 72.7MB
- 9
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16Replaces all 500 portraits in the game with realistic-ish AI generated variants. Stays mostly faithful to the original character designs.
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Defend All Interests ReBalance
This is a Re Balance of Defend All Interests, with these modifications the protection time is 7 to 8 months for control points with a normal councilor, for some reason the time varies according to skillThe mod also offers protection for Stations for 1 yearRequires Unity Mod Manager
- 11KB
- 2
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17Defend All Interests ReBalance
This is a Re Balance of Defend All Interests, with these modifications the protection time is 7 to 8 months for control points with a normal councilor, for some reason the time varies according to skillThe mod also offers protection for Stations for 1 yearRequires Unity Mod Manager
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Change the portraits of the councils, as you can see int the images
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This mod aims to make the outliner easier to read, sorting councilors, habs and armies, and adding known enemy councilors to the councilors list. It also highlights traitor councilors, to distinguish them from the others.
- 212KB
- 1
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19This mod aims to make the outliner easier to read, sorting councilors, habs and armies, and adding known enemy councilors to the councilors list. It also highlights traitor councilors, to distinguish them from the others.
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Changes the resource income breakdown from daily to monthly if the "show monthly income" game option is enabled. It also sorts resource income sources.
- 164KB
- 1
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20Changes the resource income breakdown from daily to monthly if the "show monthly income" game option is enabled. It also sorts resource income sources.
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This mod displays what are the sources of priority bonuses. To use it, hover over any priority in the nation summary tab.
- 163KB
- 1
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21This mod displays what are the sources of priority bonuses. To use it, hover over any priority in the nation summary tab.
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Control Point Maintenance Details
Overhauls the Control Points Maintenance tooltip with a detailed breakdown of incomes and costs.
- 459KB
- 1
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22Control Point Maintenance Details
Overhauls the Control Points Maintenance tooltip with a detailed breakdown of incomes and costs.
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Priority Investment Change Preview
This mod shows the expected change in nation stats if the IPs earnt in a month or a year allocated to that priority are immediately applied. Diversity and priority bonuses are taken into account.
- 190KB
- 2
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23Priority Investment Change Preview
This mod shows the expected change in nation stats if the IPs earnt in a month or a year allocated to that priority are immediately applied. Diversity and priority bonuses are taken into account.
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This mod adds 34 additional quotes for the pause menu.
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Repeating projects give player buffs in several categories and ORGs. Some of the projects follow increasing effects of 25%>25%>50%>100% then repeating 100%.Long story short I had trouble with my cheat engine table. So I decided I will make this instead.
- 24KB
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25Repeating projects give player buffs in several categories and ORGs. Some of the projects follow increasing effects of 25%>25%>50%>100% then repeating 100%.Long story short I had trouble with my cheat engine table. So I decided I will make this instead.
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Provides more detailed information in the following areas : Councilor Mission Success chance, Councilor Engineering Projects, Research and Science Categories, Ship Arrival Times and more. Customization of Steam Achievements and console access.
- 58KB
- 17
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26Provides more detailed information in the following areas : Councilor Mission Success chance, Councilor Engineering Projects, Research and Science Categories, Ship Arrival Times and more. Customization of Steam Achievements and console access.
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Economic Equalization Overhaul
This mod reworks country economies such that a country that doubles in size doubles in both power and control cost.
- 58KB
- 19
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27Economic Equalization Overhaul
This mod reworks country economies such that a country that doubles in size doubles in both power and control cost.
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G E K O L O N I S E E R D - The Dutch World Order
Gives a claim of every region in the world to the Benelux.
- 19KB
- 2
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28G E K O L O N I S E E R D - The Dutch World Order
Gives a claim of every region in the world to the Benelux.
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Utility mod, which allows to load and use in game images without building Unity asset bundles. Requires Unity Mod Manager.
- 854KB
- 0
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29Utility mod, which allows to load and use in game images without building Unity asset bundles. Requires Unity Mod Manager.
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Adds a temporary difficulty malus to repeated Assassination, Hostile Takeover and Sabotage Project missions, making it harder to shut a faction down.
- 7KB
- 2
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30Adds a temporary difficulty malus to repeated Assassination, Hostile Takeover and Sabotage Project missions, making it harder to shut a faction down.