About this mod
Boost for companions' perks. See screenshots.
- Permissions and credits
- Donations
A complete list of perks to be found here:
theouterworlds.wiki.fextralife.com/Battle+Hardened
Perks modified (companions):
1. Battle Hardened +5 Armor rating -> +10 Armor rating
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2. CPR (Ellie specific)
- Recover 25% Health when fatally wounded.
- Cooldown: 5 min
- Recover 33% Health when fatally wounded.
- Cooldown: 3 min
3. Don't Go Dyin' On Me! (Player exclusive)
- Revive Companions to 25% Health
- Cooldown 15 min
- Revive Companions to 33% Health
- Cooldown 5 min
4. Echoing Thunder and Spec Ops (companion specific)
- +20% Chance to Reset Ability
- +33% Chance to Reset Ability
5. Fine Aim and Heavy Handed (companion specific)
- +10% Ranged Damage
- +10% Melee Damage
- +15% Ranged Damage
- +15% Melee Damage
6. Mod Finder (Parvati specific)
- +10% Chance to extract Mods in the Field
- +20% Chance to extract Mods in the Field
7. First Responder (Ellie specific, Player effect)
- +20% Heal amount granted by Medical Inhaler
- +33% Heal amount granted by Medical Inhaler
New in version 1.3:
1. Bad Samaritan Sam bonus damage to robots +20% -> +30%
2. Rust Bucket Reduced damage from robots -20% -> -30% with Parvati in the party.
New in version 1.2:
1. Felix and Nyoka specific perks increased 20% -> 30%.
New in version 1.1:
1. Combined all modified Companions' perks into a single file.
2. Mad Max Perk added to the list. Science weapons damage +20% -> +30% with Vicar Max in the party.
Installation:
Unzip the mod into Epic Games\TheOuterWorlds\Indiana\Content\Paks\~mods or your related Steam or GOG folders.
Go get the Mantisaurs.
Credits:
Obsidian.
Me.
Many thanks to:
Nexus - for allowing us posting all kind of mods that ruin our gameplay.
Special mention:
STuRoK83 creator of Perks For Jerks mod (www.nexusmods.com/theouterworlds/mods/147) which helped me to clarify some odd things.
👍