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Changelogs
Version 1.2
Fixed naming issue in my error logging
Version 1.1
Patched decay metric check called in services.
Version 1.0
Initial Release
Lasting Friendships
This script stops decay when you have not communicated with other sims for some time (Friendships, Romances, etc...). This script does not override files, instead, it uses an inject method courtesy of TURBODRIVER to get the job done.
You can still lose or gain for normal things such as being mean to other sims and chatting. This script only stops the decay portion of relationships. Should be compatible with almost everything. I may revisit later to improve upon this, but for now this works as I needed it to. Sharing as-is!
Test Package: ExtremeFriendshipsTest in optional files is for testing only! Please do not leave this in your game. Use it to test if decay rate has been stopped by the Lasting Friendships script. It will change the decay rate to reduce by a large amount every 30 in-game ticks.