This fixes the bugged High Energy turn on/turn off which currently uses Dislikes instead of Likes, like the other TOTOs.
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There's an error in the tuning for preferenceItem_Attraction_Characteristics_HighEnergy, where the game is using DISLIKES to calculate whether a sim is qualified or not, instead of likes. I believe this is an error because the other Turn Ons/Offs do have likes listed in the tuning. So I fixed it. Bug report is here if anybody wants to contribute to it.