About this mod
This mod replaces Louis with Mitch. I spent quite a bit of time perfecting it, and since I have no experience as an animator and I'm not a professional modder, this is the best I can do. There are some minor issues when replacing any character with Louis, which, unfortunately, even more experienced modders than me haven't been able to fix.
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I haven't played through the entire game with this mod, but by jumping from point to point using the Load Any Level mod, I observed that the issues mainly involve facial expressions (the mouth forms a strange "V" due to the original shape of Louis's lips) and a peculiar bug with the eyes (they appear slightly out of their sockets whenever Louis plays the piano and when he compliments Clem's performance with the zombies in the first episode). In short, there are the same problems in the same exact scenes as in my "Marlon replaces Louis - Model Swap". Unfortunately, as I’ve already mentioned, there’s no way to fix them due to Louis' particular face appearance. I’ve tried to minimize these issues, and luckily, the experience is still quite enjoyable.
If you want to eliminate the problem at its root in scenes like the piano date, I recommend removing the following file from the Archive folder (sk61_louis_eyesMouth.d3dmesh) and replacing it by creating a text file (.txt), renaming it with the same name as the moved file, and then changing the extension of the text file to .d3dmesh.This way, the game won’t load the teeth and eyes. Of course, I don’t recommend this solution, but it’s the only method I’ve found.
How to install: Simple, just place all the files from the folder into the Archive folder of your game.
Want to uninstall it?: Just delete the files, and you’ll have Louis back.