This was difficult to do even compared to Thief 1, because the lighting engine differs and a lot of levels have different standards of how dark the darkest areas can be. As a result this uses some pretty strong HDR to keep the look consistent in areas.
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This was difficult to do even compared to Thief 1, because the lighting engine differs and a lot of levels have different standards of how dark the darkest areas can be. As a result this uses some pretty strong HDR to keep the look consistent in areas.
Did this because there seemed to be no ReShade for this and Thief 1. I can see why; one main issue is both games have a baked-in bloom that can only be turned off in a config setting, this mod provides the config file. Even so, there are some light sources which put out a huge aura of brightness near them and others not so much. Getting both to look the same seemed to be nearly impossible, this is the best of both as far as I could make it.