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arc_

Uploaded by

matthewmhinson

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About this mod

Toolset for creating and installing TR2013 mods. Supports meshes, textures, physics, hair, and text.

Requirements
Permissions and credits
Note that these tools do not support the Definitive Edition of the game. They only support the "regular" version (which can be recognized by the presence of bigfile.000.tiger in the installation folder).

These tools also work for Rise of the Tomb Raider and Shadow of the Tomb Raider!

Mod Manager

Packs mods into the game's .tiger archives, meaning modders can ship just their modified files rather than entire archives.



Installing the manager
Simply extract to any location (doesn't have to be the game folder).

Installing mods
Mods can be installed either from an extracted folder or straight from their .7z/.zip/.rar archive. This can be done in multiple ways:
  • Click one of the "+" toolbar buttons and select the file or folder to install.
  • Drag-and-drop the file or folder onto the listbox.
  • Drag-and-drop the file or folder onto the .exe.

Creating a backup of the game's .tiger files is not required. While the manager modifies the game's patch2.000.tiger, it creates a backup of this file automatically.

Uninstalling mods
To uninstall a mod, select it and click the "×" toolbar button (or press the Del key).

Manually deleting a mod's .tiger file won't uninstall it. You can, however, overwrite the modded patch2.000.tiger by the backup of the original (bigfile._orig.patch2.000.tiger).

Enabling/disabling mods
You can use the checkboxes to temporarily disable mods so the game will no longer load them. Later on, you can just as easily enable them again.

Reinstalling mods
If your mod setup broke for some reason and the game no longer starts, you can try clicking the arrow toolbar button to reinstall all your mods. This is a quick and fully automatic process that doesn't require the original downloaded files.

Uninstalling the manager
Simply delete the files again.

Extractor

Extracts files to serve as a base for modding. Like the manager, this tool can be run from anywhere.



Blender addon

Lets you import and export meshes, skeletons, and cloth physics.



Binary templates

Template files for inspecting and modifying some file types with 010 Editor. Can be used to tweak shader parameters in materials, for example.



Documentation/Sources

Documentation for modders is available on GitHub. It's also included as an HTML file in the download.

The source code of all the tools is similarly available on the GitHub page.

Credits

alphaZomega for their file format descriptions and Ekey for their open source CDCE TIGER Tool. A large part of the knowledge used to create these tools comes from there.

Jostar, Raq, and swiz19 for beta testing.

Jostar for the mod manager icon.