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xowny

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xowny

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About this mod

This mod addresses various aspects of the game, ranging from reduced stuttering, reduced latency, better graphics and overall stability.

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Designed to enhance the gameplay experience of THPS by implementing various tweaks and optimizations.






  • Faster Loading Times - By tweaking asynchronous loading:
  • AsyncLoadingThread*
  • the mod allows assets to load in the background, reducing loading times
    and potentially eliminating loading pauses during gameplay.
  • Optimized CPU and GPU Utilization - Tweaking multi-core rendering:
  • MultiCoreRendering*
  • and multi-threaded shader compilation:
  • MultiThreadedShaderCompile*
  • allows the game to utilize the full potential of modern CPUs and GPUs.
    This can result in improved performance, higher frame
    rates, and more stable gameplay.

  • Enhanced Streaming and Level Loading - By tweaking various streaming optimizations:
  • r.Streaming.*
  • s.LevelStreamingComponents*
  • the mod improves the efficiency of streaming assets and
    level loading. This can lead to faster streaming and reduced stuttering
    when moving through different areas of the game world.

  • Optimized Memory Management - By adjusting memory-related settings:
  • MinBulkDataSizeForAsyncLoading*
  • &
  • ForceGCAfterLevelStreamedOut*
  • the mod optimizes memory allocation and garbage collection. This
    can lead to more efficient memory usage, reduced memory-related
    stutters, and improved overall performance.

    Full Res SSR Reflections:

    Now the engine will use full-resolution reflections for SSR.
    Full-resolution reflections provide higher image quality and accuracy
    because they
    sample the scene at the full resolution of the screen. This can result
    in more detailed and realistic reflections, especially for objects or
    surfaces that are close to the camera.

    Full Res SSS:

    Now subsurface scattering is calculated at the same resolution as the final rendered image.


    Full Res Distance Field Shadows:

    Distance field shadowing is now calculated at full resolution
    .


    Shadow Denoiser:

    Enabling shadow denoising can result in smoother and cleaner shadows, enhancing
    the overall visual fidelity of the game. It can help reduce
    flickering, blocky artifacts, and other noise-related issues that may
    occur in the shadowed areas of the scene.

    And more...
By incorporating these modifications, it provides a wide range of benefits, including reduced latency, faster
loading times, improved CPU and GPU utilization,
enhanced streaming and efficient memory
management.