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restless-barkeep

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restlessbarkeep

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About this mod

Mod to have "LargeBatchCooking" recipes, multiples the ingredient/time/output.

Permissions and credits
Changelogs
Large Batch Cooking
Need to bake a lot of bread before heading out to chop trees and don't want to have to come back ever 35 in game minutes? With this mod hold ModTrigger (RightClick/Sprint/L3 or other editableKey) while entering the crafter and all recipes will be increase by an modifiable amount (default: 5). This increases time/ingredient/fuel cost and output.

  • Default now always resets recipes back after closing the crafter (unless the modKey is held on exit)
  • The batch size multiplier can be adjusted (default to 5)
  • The craft time being multiplied is now toggle able (defaults to false as otherwise a recipe can go on to following day and losing the bonuses) [ sorry TubaAssassin your corn will be missed ]
  • Controllers and Keyboards can also use the configurable button inplace of Run/RightClick.

to have even larger batches keep the ModTrigger held and open close the crafter each reopen will increment the craft amount

  • so 5x -> 10x -> 15x -> ...
  • to reset the recipe to normal exit the crafter without holding ModTrigger.

ChangeLog
0.1.1
  • use shared ModKey logic

0.1.0
  • Fixed: discounts ("Bonifications") are no longer ignored on large batches
  • Fixed: Recipes are always reset on Exiting the crafter (Exit with Mod Key to keep modifier)
  • Changed: Batch increase has been changed from multiple current to add multiple
    • was 1 -> 5x -> 25x -> 125x -> ...
    • now 1x -> 5x -> 10x -> 15x -> ...
  • Fixed: issue on Quest Orders amounts

0.0.4
  • inorder to fix endless chain of bugs, only one multiplication is applied and is un-applied on crafter exit
  • in place of multiple large crafters all crafter now support multi-craft so more than just one recipe "can" be applied

0.0.3
  • fixed configurable controller being ignored

0.0.2
  • Fixed controller support (configurable) now able to back out
  • fixed issue with different Item categories overlapping and breaking recipe reset.

0.0.1
  • Added controller support (not configurable yet)
  • Added config options to skip time extension to help against recipes not rolling over
  • testing changes on non oven crafters (smelter/wood table) and seeing functionality now (mostly) stable

Here are DrStalker's tips on downloading/installing mods which is how I figured out these mods above.

Downloading the mod
Mods are available on Nexus Mods or you can download/recompile the mod from my github repo

How to install mods:
  • Install Bepinex (Stable version 5.4 for Windows 64; the filename will look like BepInEx_win_x64_5.4.23.2.zip)
  • Start the game, quit the game after it finishes loading
  • This will create a Bepinex config file and a plugins folder that you can put additional mods in
  • (optional) Enable the Bepinex Console (see the detailed guide or the Bepinex documentation for steps)
  • Copy the mod .dll to the plugins directory.

How to change mod settings:
  • Install the mod and start the game.
  • Bepinex will create a file in the \BepInEx\config\ with default settings for the mod.
  • Exit the game, edit the config file, restart the game.

Is this mod save to add/remove mid play-through?
Yes

Traveller's Rest Modding Guide
Here are DrStalker's notes on modding Traveler's Rest.