Requirements:
- BepinEx 6 build 729 IL2CPP x64 build:
https://builds.bepinex.dev/projects/bepinex_be/729/BepInEx-Unity.IL2CPP-win-x64-6.0.0-be.729%2B35f6b1b.zip
- Unzip into main game directory. Run game once to autogenerate folders/files
Installation:
- Unzip release into 'main game dir/bepinex/plugins'
- Run game once again to generate config files in /bepinex/config
- Edit UltimateGeneralAmericanRevolutionMod.cfg to desired values
Current Features:
- Set Money Each Day
- Add Construction Material/Provisions/Ammunition/Horse/Wood Each Day
- Set General's command radius and spotting radius
- Set all generals stats to max, each day
- Set all officers/units stats to max, each day
- Set all weapons/naval cannons inventory to max each day (only weapons that you already have > 0 stock)
- Weapon Export and Modifications (Musket/Cannon/NavalCannon only)
- On game load, mod will export all weapon data to bepinex/config/weapons into json files. Modify the json files and restart the game to see effects. Make sure config is enabled.
- Set Negative Reputation Modifier for all difficulties
- Mining Bonus Modifier
- Ship Maintenance Modifier
- Recruits Modifier
- Specialist Bonus Modifier
Source: https://github.com/makotech222/UGARMods
Developer Notes:
This game is a Unity 2021 game, compiled to IL2CPP, so modding is a bit arduous. I can't see any of the game code, only the method/class names, so I try to use those as best I can. Some of the codes don't work perfectly in certain cases, but it generally gets the job done. As for the game itself, it feels a bit unfinished and was rushed to release. I'm taking a break from the game to see if they patch it any more. Feel free to make requests in discussions.