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MusaQH

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MusaQH

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About this mod

Rewrite of the last game's shader to fix the broken behavior of the brightness slider and incorrect handling of color conversions

Requirements
Permissions and credits
- ONLY TESTED ON STEAM VERSION
- TURN OFF ALL OVERLAYS
About This Mod
This mod introduces crucial enhancements to the HDR processing pipeline of Uncharted: Legacy of Thieves Collection, specifically targeting inaccuracies in the game's color management and brightness settings.
Features
Gamma Correction and Color Space Handling:
- Introduces corrected gamma handling and color space adjustments for more accurate HDR output.
Brightness Control:
- Adjusted brightness slider paper white values for more precise control over display brightness:
  - Setting `3` aligns with BT.2408 reference white at 203 nits.
  - Setting `4` adjusts the output to 250 nits.
- Adjusting brightness will now work properly, as opposed to before, where gamma correction was done afterwards based around an assumed 300 nit paper white. This would make the image appear incorrect and crush shadows if the brightness slider was below 5, and not darken shadows enough if the slider was above 5.
Installation
1. Install Reshade 6.3.2 or higher with addon support. No ReShade effects are required.
2. Copy the mod files into the *Uncharted: Legacy of Thieves Collection* installation folder.
3. Run the game.
4. Press `<HOME>` on your keyboard to access the ReShade UI and adjust the mod settings as needed.
About the Mod
This mod is designed to correct technical inaccuracies in the HDR implementation of Uncharted: Legacy of Thieves Collection, ensuring the visual presentation is more faithful to the original artistic intent. It utilizes the ReShade Add-on system to simplify updates and avoid patching game files directly. The source code is available on GitHub
About Me
You can usually find me over at #renodx channel in the HDR Den Discord
Credits
Thanks to ShortFuse who helped make this possible by creating the RenoDX framework