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Changelogs
Version 0.1.4
Updated to current game version
This is a TEST branch
Version 0.1.3
Fixed Vulkan shader issue
Added Trophy (15% chance)
Added Honey to list of consumables
Enabled keyframe reduction to save space with animations
Version 0.1.2
Added a config with options for spawning
Version 0.1.1
Removed Spawn That as a dependency
Version 0.1.0
Initial upload
Branch 0.1.9 is currently in testing with Odin Plus Team! Getting bug reports and balance updates while I work on a few last touches and bug fixes. Please give them 1000x thanks. If anyones interested in testing theres a discord link here. Next official version will be 1.0.0 because this is a complete overhaul. Expect many new features, many less bugs, and for overall the bears to feel like a natural part of the game (besides the textures, fingers crossed we'll get to a vanilla textures option in the following updates). Upcoming Version 1.0.0 Plans: - new types of Bears! - DONE
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- custom icons & textures for all items! - DONE - more config options! - Mostly done - OVERHAULED movement! - DONE - more items! - DONE - better spawning! - DONE - RIDEBALE bears! - Mostly done - Server support! - AND MORE
Bears! 0.1.4 is the current public version Works with current game version, but is considered deprecated as there will be no support this version Version 1.0.0 will be official, supported, etc.
- prefab names are "Bear" and "Bear_cub"
Features: - can be tamed and have cubs (just like wolves) - drop bear hides on death, which can be made into a bear rug - currently drop boar meat - occasionally drop wolf fangs for game progress incentive - multiple attacks while on 2/4 legs - custom sfx, ragdolls, vfx, etc - simple spawning options built in with config (default biome is Mountains)