About this mod
Raven gives you vague directions to merchant or bosses in exchange for pearls.
- Requirements
- Permissions and credits
- Changelogs
(Was initially inspired by locate merchant mod though I wanted to preserve some mystery of exploration for myself.)
At first interaction with any lore rune-stone (i.e. boars, greydwarfs lore) Hugin-raven will come and inform you that you can throw some carrot-seeds on a rune-stone to call him again at any time. He will also tell about available location-hints and that he will exchange them for some valuables.
ⓘ 'Paying' to the raven or throwing carrot-seeds on the stone works same as placing a trophy: put item into top-row inventory slot, look at the target and trigger inventory slot with it's numeric hotkey.
Beside rune-stones, you can also throw doubled amount of carrot-seeds into bonfire to attract ravens attention. Configured by:
bonfireSummonEnabled = true #(default),
campFireSummonEnabled = false #( campFire disabled by default)
⚠ There are several available merchant-locations (before you discover any of them) so if you'll receive a location-tip at
one point but head to the other direction, location-tip at new point could be to a new 'closest-to-new-point' location.
Suggested strategy: stick to the received destination, clarify it on a way near at newly discovered rune-stones (or litted bonfires),
after raven says Not so far from this point - you are already most probably in targets biome.
Required item and amount for calling Hugin configured byoptions.
summonRavenItemName = carrotseeds #(default)
summonRavenItemAmount = 2 #(default)
Possible items are: 'coins', 'ruby', 'amber', 'amberpearl', 'silvernecklace', etc.
(google any valheim cheats-console-commands Spawn-items-list and lowercase any item-name from it)
⚠ Each unique target needs to have a unique price-item name.
Preconfigured points of interest are: Merchant, Bonemass, Goblin king and Dragon queen
Target for location-hint has following config parameters:
target.Bonemass.enabled = true
target.Bonemass.name = Filthy Bonemass
target.Bonemass.priceItemReadableName = Precious Amber
target.Bonemass.priceItemName = amber
target.Bonemass.priceItemAmount = 20
You can potentially configure additional targets by changing 'Bonemass' part and setting desired values.
ⓘ Additional target-names could be discovered with 'findpos name_arg' console command. It will show you all matching the 'name_arg' targets as well as show you ad-hoc location-tips with distance and destination-direction.
Manual Installation
- Extract DLL from zip file into "<GameDirectory>\Bepinex\plugins"
- Start the game.