Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
fixed teleporting NRE and nerfed renegade vikings and overlord vikings a little bit. (NOTE: delete /config/blacks7ar.RenegadeVikings.cfg for changes to take effect)
Version 1.3.3
viking traders will no longer be targeted/attack by any creatures.
Version 1.3.2
fixed bug when teleporting with a tamed viking.
Version 1.3.1
updated for the latest valheim build (219.13) bog witch
Version 1.3.0
updated for the latest valheim build (218.21)
Version 1.2.9
fixed renegade viking tier7 magic spawn biome
Version 1.2.8
added tier 7 ashlands melee and magic viking npc.
all renegade vikings has now a chance (configurable) to spawn a neutral version of themselves when they die which you can tame using tame/food items of the neutral viking.
some minor bug fixes on equipment visuals.
Version 1.2.6
fixed taming bug on neutral vikings
Version 1.2.5
as requested added config option for neutral vikings food / taming item
as requested added config option for renegade / overlord vikings drop list.
minor code fixes
Version 1.2.4
as requested added config option for warhorns recipe, it can now be disabled
Version 1.2.3
updated to the latest valheim build (217.28)
updated serversync and dependencies
updated manifests bepinex dependency string
put localization example to a zip package to avoid unnecessary duplicates
Version 1.2.2
fixed minor translation issue.
added health, damage level, and armor level for all vikings.
added a magic type summoner boss to mistlands and ashlands
Version 1.2.0
removed server enforcement
changed viking tankard to a war horn
added a healing pill that you can use to heal your companions.
you can now feed/heal your companion/tame using items from your hotbar slot just hover at them and press the correspoding slot with their food or healing pill.
Version 1.1.8
updated to the latest valheim build (217.22)
added german and spanish translation
Version 1.1.7
fixed serversync errors in multiplayer mode (huge shoutout to @blaxxun for helping me fixed it)
Version 1.1.6
tamed viking can now eat without feeding them manually, they will now search for food if they're hungry so make sure to put some chest/container with their foods inside and within their reach.
added viking tankard, can be use to summon your tamed vikings besides you within 200 radius, only works for those who are following you, useful if your tamed viking got stuck or you want them to ride on your boat.
Version 1.1.4
tamed viking can now go through portal with player (except in dungeons).
reduced vikings ragdoll duration.
increased spawn distance of renegade, trader and neutral vikings.
reduced spawn change of renegade, trader and neutral vikings.
minor bug fixes.
Version 1.1.3
adjusted wandering traders ai so it wont move much and it wont get spooked or alerted easily.
remove yamldotnet.dll from the package, its now integrated into the mod.
Version 1.1.2
fixed random event raid
added additional conditions to trigger event raids.
Version 1.1.1
added the missing yamldotnet.dll to the zip package.
Version 1.1.0
removes attack player object on nuetral vikings.
added a wandering trader with configurable sellable list.
added random event raids.
decrease the spawn rate of all vikings.
increase the spawn distance of all vikings.
Version 1.0.7
fixed bow weapon bug.
added translations.
added spawn config options.
Version 1.0.5
added 6 different randomly generated biome bosses triggered by global keys.
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
## Installation (manual)
- extract `RenegadeVikings.dll` file to your `BepInEx\Plugins\` folder
## Features
- Adds 7 different tiered npcs to 7 biomes all randomly generated, aggressive and non tameable, drops coins and other valueables. - Adds 6 different tier npc bosses to 6 biomes all randomly generated with a map pin that appears if you're near, triggered by global keys, uses troll spawn data. - Adds 1 neutral npc to meadows and 6 neutral npc thats spawns when you kill a renegade viking on a configurable chance randomly generated, tameable. - Adds a randomly generated wandering trader (configurable sellable list), you can now sell all your looted valuebles from renegade vikings while adventuring. - Live update trader configuration. - Adds random event raid for all renegade vikings (triggered by global keys) - Configurable spawn data. - Tamed viking can eat without manually feeding them as long as there is a chest within their reach and it contains their food items. - Adds a war horn that you can use to summon your tamed viking besides you, only works for those who are following you and within 200 radius, useful if you tamed got stuck or you want them to ride on your boat. - Uses serversync to sync configs from server to client. - Configurable through config file or [Configuration Manager]