I'm looking for one or two volunteer VFX Artists to collaborate with me on EpicLoot, specifically folks with skills and experience designing particle systems in Unity. If this describes you, please send me a message here on Nexus, and we'll chat.
Magic table no longer works. Enchanted items are still dropping but when interacting with enchanting table it shows my mouse pointer and nothing else. Tried rolling back twice and still doesn't work. No mod incompatabilities either.
having an issue with Ashland bounties and treasure maps. when I purchase one the text for locating bounty target appears but that's it. map never opens with a location. This does cause a memory issue after trying a couple times and causes frames to drop to an unplayable amount. have to close the game to fix this. I've been reading that there are more people with this same issue. I guess the question is, is this being worked on? is anyone able to successfully accept bounties or maps for Ashlands?
I should add that I love the mod and everything has worked perfectly fine aside from Ashland bounties and treasure maps. Thanks to the mod-owner for spending time creating this for all of us. love it and keep up the awesome work!
How do i know if its working? im like 5-6 hours in a new game and we havent found anything like the mod states. Were using the "valheim collection" the most popular mod pack on nexus. Is it a problem?
Im using the same collection and its not installed properly. You need to make a folder called EpicLoot in the Plugins folder in the BepInEx folder. Then add all the included files from this mod into that folder.
Great mod, definitely spiced up my multiplayer game.
One request. Can you make it so that bounties and treasure maps do not spawn in chunks where any crafting stations are present? The terrain tends to bug out and reset if one spawns anywhere near my bases.
OK - looks like the Thunderstore JsonDotNET dependency in the Nexus JsonDotNET download item is redundant. Also, my MalwareByte is blocking some Thunderstore domains because of malware. I love Nexusmods :D
I also have this problem, I can't download anything from Thunderstore because every time I click on the manual download link I get the SSL_ERROR_RX_RECORD_TOO_LONG error message.
Hey All, I've been diving in through the comments here and the bug reports. I'm having an issue on a dedicated server where the group that is playing can accept bounties but they will not register as vanquished. The config file looks fine, and logging is enabled. The latest files are downloaded/installed on both client and server side. We are not seeing any errors and everything else seems to be working just fine for this mod. I'm curious to know if anyone has actually had this issue and solved if (if so, how?) or if you might have another idea on what the cause might be.
3638 comments
I'm looking for one or two volunteer VFX Artists to collaborate with me on EpicLoot, specifically folks with skills and experience designing particle systems in Unity. If this describes you, please send me a message here on Nexus, and we'll chat.
I should add that I love the mod and everything has worked perfectly fine aside from Ashland bounties and treasure maps. Thanks to the mod-owner for spending time creating this for all of us. love it and keep up the awesome work!
Suddenly my effects i have enchanted on my gear are now not working.
The icon next to the enchant it now empty.
Any info on this would be greatly appreciated.
Thanks :)
[Error : Unity Log] FileNotFoundException: Could not load file or assembly 'Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed' or one of its dependencies.
Stack trace:
EpicLoot.EpicLoot.LoadJsonText (System.String filename) (at <389e785719624a35a064c84a94fc21cf>:0)
EpicLoot.EpicLoot.LoadJsonFile[T] (System.String filename, System.Action`1[T] onFileLoad, EpicLoot.Data.ConfigType configType, System.Boolean update) (at <389e785719624a35a064c84a94fc21cf>:0)
EpicLoot.EpicLoot.InitializeConfig () (at <389e785719624a35a064c84a94fc21cf>:0)
EpicLoot.EpicLoot.Awake () (at <389e785719624a35a064c84a94fc21cf>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.GameObject:.cctor()
SteamManager:Initialize()
PlatformInitializer:InitializePlatform()
super annoying any help would be great
NVM fixed it wrong file location
One request. Can you make it so that bounties and treasure maps do not spawn in chunks where any crafting stations are present? The terrain tends to bug out and reset if one spawns anywhere near my bases.
Chrome throws an ERR_SSL_PROTOCOL_ERROR error
FireFox throws an SSL_ERROR_RX_RECORD_TOO_LONG error
Any alternative download sites?
Also, my MalwareByte is blocking some Thunderstore domains because of malware.
I love Nexusmods :D
Thank You~
I've fixed my problems installing this mod