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Team Gravius

Uploaded by

MarkHood

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About this mod

Combat system overhaul to improve your combat experience in Space Marine 2 as Astartes

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Changelogs
This mod changes/adjusts general balance
Mostly Weapon stats, Astartes' health/armor-related stats and enemies' health modifiers depends on difficulty.
but based on vanilla game settings so there's no friendly NPCs or whole new type of weapon.




We tried our best to portray WH40K boardgame's (10th Codex) stats and abilities into the WH40K: SM2
We don't want to spend whole day beating up or more than 2 magazines just to kill a single majoris enemy anymore
Our main goal is to let players to play as an actual "Astartes", not just an infantryman wielding a heavy rifle in thick armor that doesn't even protect you properly.




Brief Overview

Weaponry:
Significant amount of damage and ammo capacity buffs. You're an astartes, you are finally as deadly as them.

Armor:
No more armor segment size penalties and longer health trail fading delay. It does not mean you can never recover from your mistakes or bad decisions.

Abilitiy:
Recharging speed of abilities are now increased (2-3 times faster than vanilla).

More Armory Accessibility:
You no longer have to play a specific class to use specific weapon or vice versa. Every class now has access to every type of wargear.
(Exception: Heavy weapons are still only available for heavy class)

Stronger Miniboss, Boss:
As you increase the difficulties, Boss/Miniboss gets stronger. Your weapons are now deadly but they got deadlier too.
(e.g. Miniboss and Boss's health modifiers changed to 1350 from 300, on leathal difficulty)

More Enemy Spawn

and More




How to install:
put .pak file into Space Marine 2\client_pc\root\mods



Huge thanks to authors of Primarch Power Fantasy and Astartes Overhaul mods for inspiration and your works for the community.


If there's urgent suggestion/report/anything, DM me to discrod: markhood