Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
Updated for SM2 patch 6.0
Added textures for the new biovore
Version 1.0b
Updated packed version for 5.1
Version 1.0
Initial Release
IMPORTANT: As of patch 5.1, PakCacher is once again necessary if installing loose files.
Replaces most Tyranids to be of that from Hive Fleet Tiamet. This was intended to be mostly for Operations, but aside from rippers and gargoyles, it should also be fine with the story campaign. Let me know if there's something I missed.
NOTE: The official 4k texture pack apparently causes issues when using texture mods.
INSTALLATION Thanks to the Saber devs, who have been incredibly supportive of the modding community, it's a lot easier to install mods now. You no longer have to worry about tinkering with .pak files.
NOTE: Ignore the instructions within the Readme as they are outdated. I will update it at a later date. -download the mod -go to "Space Marine 2\client_pc\root\local" (if there's no "local" folder, create one) -drag the pct folder from my mod inside
UNINSTALLATION Delete the pct folder. If you installed these alongside other mods, then you'll have to uninstall the exact files from this mod. Easy way to do this is to install the mod files again and then right click in an empty space inside the folder and click "undo move". Windows will automatically delete all the files related to the mod.