About this mod
This mod makes the player more lethal. Includes changes to combat healing and spawns.
- Permissions and credits
- Weapon spread is removed from bolt weapons and plasma weapons
- Weapons fire very accurately from the hip
- Most ranged and melee weapons have increased damage to minoris and majoris, and some extremis and terminus enemies.
- Enemy spawn times and spawned pack sizes have been altered
- Incapacitation (execution window) occurs only once and for a brief time period
- Flame Rubrics, Assault Warriors, and Whip Warriors are the only majoris enemies to trigger execute
- Biovores, Spearman Tzaangors, and Termagaunts are no longer executable
- Tyranid Blade Warrior block only blocks 30% of incoming ranged and melee damage by default (weapon perks should further increase damage received)
- Armor is slightly restored upon melee kill or ranged kill of minoris enemies
- Armor is slightly restored from ranged kill of majoris enemies (headshot restores one percent health)
- Armor is slightly restored from ranged hits of majoris, extremis, and terminus enemies
- Armor recharge is at 13 seconds down from 25 seconds
- Health is slightly regenerated from the execution of majoris, extremis, and terminus enemies
- Only one battle brother joins operation missions
- Assault and Bulwark classes now have access to the Bolt SMG weapon group for a primary weapon
- Health packs restore 50% health
- Ability recharge rates are increased (jump jet is near instant recharge)
- Mission rewards greatly increased
- All base game armor unlocks upon completion of one mission of chosen class
- Mastercraft, Artificer, and Relic tiers of the weapons should be automatically unlocked
- Bulwark shield size is reduced to reduce clipping issues when wielding with SMG. Delete the files in "ssl\abilities\ability_controllers\barrier" in the "Combat, Weapons..." pak to restore its size
The mod's gameplay is geared for playing solo in operations mode. I find it works well for horde mode too. I did not try for perfect balance, just what I found to be fun.
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Installation:
copy all .pak into mods folder in "Space Marine 2\client_pc\root\mods"