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Changelogs
Version 1.2.2
Added Chinese translation by deluxghost
Version 1.2.1
Fixed a crash reported by Garedbi
Updated Russian translation by xsSplater
Version 1.2.0
Allowed the mod to be toggle off through the mod options
Added mod option for customizing the rarity color. just in case you wanted to save the red for the real update.
Made the default color a little bit more vibrant to compensate the green background
Version 1.1.0
Added support for curios (Huge thanks to deluxghost)
Added RU localization by xsSplater
Version 1.0.0
Initial release
Display weapons as red when they reach their maximum potential of base stats. making it a little bit easier for you to navigate them in your inventory.
I did not come up with the name "Sainted", It is already in the game file its just unused. I have no plan on making it red only for dump stats 60. So there will be bad red weapons, hence the mod name :P
The requirement for weapons to turn Red - Is Transcendent - Item level must be 500
The requirement for curios to turn Red - Is Transcendent - Stamina +3 - Toughness +17% - Health +21% - Wound +1 (Item level 400+)
Full T4 perks and blessings are not needed for items to turn Red
Huge thanks to deluxghost for curio calculation code and other code I reference from his mods.
Translations: - Russian localization by xsSplater - Chinese localization by deluxghost