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gpk

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gpkgpk

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About this mod

Changes the zealot dash/charge targeting visual effect to a magenta glowing head (e.g. taunt target, havoc green headed buff).

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Changes the zealot dash/charge targeting visual effect to a magenta glowing head (e.g. taunt target, havoc green headed buff).
The default effect is very faint and heavily obscured on larger target, making it quasi-useless.

Notes:

Some targets have a small head that may be obscured from the back, these may be a bit harder to track e.g mutant. A few targets like crusher have the effect position raised a tiny bit to make them stand out just a bit more as it was nearly invisible. As with all my little mods, a conscious effort was made into keeping it balanced.

If you want to tweak the color values, change the RGB components in the color_vector variable in LessAnnoyingIndicators.lua

Here's what this mod does NOT do:
mods you made that highlights the heads of enemies which arguably makes it easier to pinpoint accurate headshots against targets,