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- Warhammer 40,000: Darktide
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- User Interface
- Crosshair HUD
Crosshair HUD
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Version2.0.3b
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File information
Last updated
Original upload
Created by
FracticalityUploaded by
FracticalityVirus scan
Safe to use
Tags for this mod
Current section
About this mod
Adds customizable indicators near the crosshair:
Toughness,
Health,
Coherency,
Ammo,
Reload,
Grenade,
Peril / Overheat,
Ability Cooldown,
Teammates,
Psyker's Kinetic Flayer talent,
Psyker's Warp Charges talent
Compatible with CustomHUD
- Requirements
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Nexus requirements
Mod name Notes Darktide Mod Framework >= 23.3.04 - Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
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- Changelogs
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Version 2.0.3b
- Slight change to help determine cause of disappearing HUD elements; please report if issues persist with this version
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Version 2.0.2
- - Bonus toughness should no longer display when disabling the toughness gauge
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Version 2.0.1
- Fix for errors relating to 'stat_overlay'
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Version 2.0.0
- - Static Color option for the coherency indicator should now work as expected
- - Fixed missing shadow for ability cooldown text
- - Health/Toughness gauges can now be moved and scaled independently from their associated text
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Version 1.9.5
- - Bonus toughness is now displayed on the toughness gauge
- - Added a new "bonus" threshold for custom colors to toughness settings
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Version 1.9.4
- - Warp Charge indicator is now visible again
- - Hiding buff icons now works again
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Version 1.9.3
- - Hiding Toughness indicator text should now work as intended
- - Warp Charge indicators should now only display for Psykers with the relevant talent(s)
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Version 1.9.2
- - Added options to change permanent health color (text and gauge)
- - Health & toughness thresholds and colors now apply to their respective gauges in addition to text
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Version 1.9.1
- - Fix for ally indicator showing stats for the player rather than teammates
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Version 1.9.0
- - Added color-coded Stimm indicator for the player and allies (supports RecolorStimms mod)
- - Increased line width for ally names
- - Added display type options to hide health or toughness text while keeping gauge visible
- - Adjusted text spacing for Ammo indicator
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Version 1.8.8
- - Warp Charge and Kinetic Flayer indicators should now cooperate with Custom HUD and stay where they're put
- - Added color-coded Stimm indicator for the player and allies (supports RecolorStimms mod)
- - Increased line width for ally names
- - Added display type options to hide health or toughness text while keeping gauge visible
- - Adjusted text spacing for Ammo indicator
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Version 1.8.7
- - Fix for crashing introduced by game patch on 5 Dec 2023
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Version 1.8.6
- Fix for error spam when booting up the game with a fresh user_settings.config file
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Version 1.8.5
- - Re-enabled Kinetic Flayer indicator
- - Added an option to hide Kinetic Flayer from the buff bar
- - Fix for crash when remote players were deleted/removed with Ally indicators active
- - Grenade indicator should properly display for Ogryns using frag grenade
- - Warp Charge indicator should properly display when not using the six-charges talent
- - A single Warp Charge indicator should no longer display when not using any Warp Charge talents
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Version 1.8.4
- - Disabling the ammo indicator or the ammo indicator's icon no longer disables the ammo display for allies
- - Adjusted ally ammo display to reflect current clip & reserve ammo, mirroring the player indicator
- - Health gauge now obeys all visibility options
- - Fixed toughness gauge scaling
- - Removed singular warp charge icon that displayed without the appropriate talent
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Version 1.8.3
- Increased Ability Cooldown Threshold setting from 59 to 120 seconds
- Fixed crash when using Aura style Coherency Indicators
- Added support for all Auras from all classes
- Static color for Coherency Indicator should now work as expected
- Fixed Warp Charge indicator (missing icons, six warp charge talent)
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Version 1.8.1
- Warp Charge and Kinetic Flayer indicators should now disable as expected
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Version 1.8.0
- Significant rework of various settings; please back up your user_settings.config file!
- Added a global option to hide the sprint buff from the buff bar
- Removed wounds count from Ally Indicators
- Added two Psyker-specific indicators: Warp Charges and Kinetic Flayer cooldown
- Converted custom RGB sliders to dropdowns of predefined colors; customized colors have been converted to the closest predefined color
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Version 1.7.3
- Added options to mirror the orientation of the health and toughness gauges
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Version 1.7.2
- The interactions between Health/Toughness Stay Time settings and Health/Toughness gauges should now be consistent
- Increased z-offset of toughness gauge
- Gauge shadows/backgrounds are now affected by shadow settings
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Version 1.7.1
- Added offset settings for player health and toughness gauges
- Fixed toughness indicator using health stay time setting when taking damage
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Version 1.7.0
- Added optional Health and Toughness gauges for the player
- Health gauges for the player and allies are segmented to show wounds
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Version 1.6.6
- Fix for permanent health cap duplicating current health
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Version 1.6.5
- Added Wound count to Health and Ally indicators
- Added a new display to the Health indicator: health cap due to permanent damage
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Version 1.6.3
- Fix for Coherency Type validation when coming from a fresh install
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Version 1.6.2
- Added individual offset options for each ally indicator
- Current ammo count for allies now changes color to match the icon
- Adjusted default offsets for each indicator; global offset now defaults to 0
- (Hopefully) permanent fix for crashing when updating from versions with old coherency types
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Version 1.6.1
- Fix for crashes when setting Coherency Indicator to "off"
- Added Health and Toughness % to ally indicators
- Added permanent damage/corruption gauge to ally indicators
- Added Peril/Overheat to ally indicators
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Version 1.6.0
- Added ally indicators
- Fixed reload indicator when using shotguns
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Version 1.5.3
- Changed "Empty" threshold to "Critical", and changed its color to be active from 0–15%
- Fixed accidentally voided localizations (thanks deluxghost)
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Version 1.5.2
- Each indicator can now have shadows forced on/off, or default to the global setting
- Adjusted Peril Indicator size to prevent the value overlapping with the symbol
- Fixed crashes from missing weapon extension when using Peril Indicator and spectating another player while dead
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Version 1.5.1
- Added color customization to the ability indicator
- Added global and per-indicator scaling
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Version 1.5.0
- Separated Peril & Grenade indicators
- Added Overheat indicator for plasma guns
- Added pocketable indicator (medkit, scriptures, etc.)
- Fix for crashes due to more than 4 players in a game in coherency range
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Version 1.4.1
- Fix for incorrect reload bar progress
- Fix for crash while changing feats, using the Grenade Indicator
- Adjusted spacing for Ammo Indicator; amounts >999 now display properly
- Fix for missing zh-cn localizations
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Version 1.4.0
- Added Grenade / Warp Charge indicator
- Fix for crashes when using Coherency Type 'Aura'
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Version 1.3.2
- Added an option to hide the Ammo Indicator icon
- Additional crash fixes
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Version 1.3.1
- (Hopefully) fixed crash on load-in and added a warning for the user if they still have an old setting value for the coherency indicator
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Version 1.3.0
- Added Reload and Ammo indicators
- Added position settings for each indicator; fine-tune your indicator placement separately from one another
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Version 1.2.0
- Health & Toughness can now have customized colors for each threshold. These thresholds are: Full (100%), High (50–99%), Low (1–49%), and Empty (0%)
- Coherency indicators now have their color assigned from one of four categories: Teammate Color, Health Threshold, Toughness Threshold, Static Color (customizable)
- Separated indicators into their own scenegraph; this enables CustomHUD to move each indicator separately!
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Version 1.1.1
- Simple coherency style has returned to being a tight-knit group
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Version 1.1.0
- Health & Toughness can display a value or percentage
- Health is now color-coded to the same categories as Toughness (0%, 1–49%, 50–99%, 100%); customizable colors and thresholds in the next update.
- Introduced ability cooldown indicator
- Changed coherency type options to "Simple", "Archetype", "Aura", or "Off"; refer to mod options for descriptions
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Version 1.0.2
- Changed simple coherency style from plus (+) symbols to a colored archetype symbol. These are synced with the player panels and detailed coherency style icons. Note: black is changed to white for easier visibility.
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Version 1.0.1
- Gave Toughness and Health settings identical options: Always Show, Hide at Full, Stay Time
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- Donations
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No donations accepted