Allows changing the (at character generation) chosen cosmetic options. Also allows changing origin outfit. It also allows mixing and matching the different outfit parts that exist in the game by using the Include and Exclude lists of the mod.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
AlterAsc and Microsoftinator who both helped creating the Template which was used for this Mod.
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Changes to Includes/Excludes should now take effect without having to reload the save (Thanks to Mwitwa from a NexusMods DM for suggesting to apply a Polymorph buff to units)
Version 0.6.2
- (***JonHinkerton***) Now display EE name in addition to id
- Fix caching issue for new updates
Version 0.6.0
More or less experimental change to the coloring system. It is now possible to, instead of just setting a single color, create a custom sized texture with multiple colors to use.
I really don't know how useful this is. It's somewhat obvious with hair because you can create streaks and such; as for other equipment stuff I didn't really try.
Version 0.5.0
Added somewhat custom color support.
Version 0.4.1
Fix missing item names in Inclues Section
Version 0.4.0
It should now be possible to change the color of clothes which support color change natively (which aren't a lot I think?)
Version 0.3.2
Fixed Exclusion Tab not showing all EquipmentEntities for some units
Made Included Ids copyable (to share stuff and such). It is (and was) possible to search by ID and Name in the Inclusion tab.
Version 0.3.1
Fixed the issue of outfits disappearing after restart if the save isn't reloaded another time.
Version 0.3.0
Added Include Section. Together with Exclude this should allow creating arbitrary Outfits using the game's Equipment Entities
Fixed some stuff not working out
Fixed some issues that would occur when loading different Saves
Version 0.2.0
Now properly allows changing clothes for you and your companions (the process is a little more involved for companions; though it should still work). It was necessary to somewhat adjust the process for that. Read the ingame guide for more information.
Navigate to %userprofile%\AppData\LocalLow\Owlcat Games\Warhammer 40000 Rogue Trader\UnityModManager\ For example, the path might look like this: C:\Users\PC\AppData\LocalLow\Owlcat Games\Warhammer 40000 Rogue Trader\UnityModManager\
Create a new folder in the UnityModManager directory and unarchive the mod archive there.
Launch Rogue Trader and after reaching the Main Menu you can hit ctrl+F10 to see the mod manager window.
Usage To change the appeareance you will have to go through character creation. In there, everything other than visual options are ignored. To use:
Click the button in Redress mod section of the UnityModManager GUI (opened by pressing CTRL + F10)
There should be a small toggle at the top of the section. Activating that brings up a small explantion on how to use the mod.
Since using Mods normally disables Achievements, I suggest also using the Allow Modded Achievements mod or Toy Box to re-enable them.