A save game editor. Edit game time, party resources, character name, attributes, skills, portrait and inventory. Edit game state, game flags, quest state. Change starter selections on characters, including companions. Change companion level to 1 and respec them from start.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.8.0
New: Editor version will be shown in window title to make it visible if the setup failed and the old version is loaded
New: Button to export all features
New: Game difficulty settings is now editable in the overview page
Fixed: An issue with corrupt cache, if detected the cache will be rebuilt automatically
Fixed: Issue when changing your tier 1 archetype, it removed all your selections
Version 2.7.0
Fixed: Some features showing as empty text
Changed: Feature search now show dev names and blueprint as tooltip to aid in finding a features when there are multiple with same names
New: Death Cult Assassin is now available in occupations
New: Bladedancer and Executioner archetypes is now supported in the progression selection
New: Portrait added for DLC companion
Version 2.6.1
Fixed: Issue when you dismissed a companions (introduced with 2.6.0)
Fixed: Issue with localization data not loaded due to game patch change (different location and compression)
Version 2.6.0
New: Respec section added per character in the overview tab
Version 2.5.0
Fixed: Issue with character model when switching gender
Version 1.0.2
Changed: Colonies can now be removed
Changed: Colony projects can now be removed
Changed: About text to be more consistent with the features of the editor
Version 1.0.1
New: Better UI to add ex companions and replacing party members
Fixed: Changing occupation from psyker will now drop the psy rating stat
Fixed: Adding a companion back to your retinue made the companion uncontrollable in combat
Fixed: The localization lookup could enter an invalid state if interrupted during caching resulting in the editor being unusable unless you manually removed the cache
Version 1.0.0
New: Localization loaded from game folder (Not all, but a lot of values have better names)
New: Character Equipment
New: Able to toggle locked equipment
New: List of all progression choices
Fixed: Some features not updated correctly when switching starter selection
Fixed: Issue with corrupt saves
Fixed: Can now add soul marks again
Version 0.4.1
Fixed an issue where you couldn't load certain save files from Act 1 and possible early Act 2
Version 0.4.0
New: You can now edit ship type
New: Edit miner resource yield
New: Biography tab on character with conviction points
New: Colonies now have more data, e. g. projects and resources
Changed: Mangagement is now called Dynasty
Changed: Navigation insights was named "Navigation", it's been renamed to "Nav insights"
Changed: Soul Mark section has been moved from "Facts" to the new tab "Biography"
Fixed: Downleveling did not remove all feats and abilities
Version 0.3.0
New: Starting attribute selections are now changeable
New: Imperial world secondary choice can now be changed
New: Forge world secondary choice can now be changed
New: Sanctioned psyker secondary choice can now be changed
New: Navigation Insight's can now be changed
New: Mobile Extractium can now be added to inventory (Resource Miner)
New: Experimental colonies view, ability to add Foulstone colony
New: Ship post expertise now available to add to character features
Changed: All items are now showing stack count in the inventory screen
Fixed: A bug when deleveling a character where all progressions where removed
Fixed: Forge world not showing correctly in selections
Fixed: Some items that gave error when added to inventory
Version 0.2.0
New: Add or remove Iconoclast, Dogmatic, Heretical tiers
New: Change homeworld
New: Change occupation
New: Change darkest hour
New: Change moment of triumph
New: Change career path (Archetype)
New: Modify appearance
Changed: Downgrading level now resets progression selection
Changed: Can not increase level, would break progression
Changed: Added more inventory types
Fixed: Bug in inventory causing program exception
Fixed: Bug in exit of application that may cause program to stay open even after you close it
Version 0.1.2
Fixed characters page not working due to blueprint data missing on unit
Added button and dialog to add features directly from a list
Editor now tries to guess the app data folder for fresh installs
Added respecs counter in the overview page
Version 0.1.1
Fixed "Save as" page not working
Fixed issue with portraits making characters page not working
Fixed issue with stats making the characters page not working
Make sure you have a backup of your save file, always. Editing save game files may corrupt your save game rendering your save game unloadable.
FAQ Question: The editor doesn't show names, just random numbers and letters? Answer: The editor loads the names via the file cheatdata.json, which is in a subfolder called Bundles in the game installation folder. To make sure the editor knows where to load this file, go to Settings and set the game installation folder.
Question: The editor opens a port around 8000, why does it do that? Answer: The editor is built upon Electron, a framework to build crossplatform apps. It enables you to write all the UI in html and css without having to build different UI for different operating systems. Technically it works by hosting a webbserver on a port around 8000 and running the app in a built in browser. The app will only connect to the same computer running the app on that port.
Installation There are 4 files in this mod
Windows zipped setup file
Windows zip archive
Linux AppImage
OSX dmg (Unverified)
For Windows
Download the Windows zipped setup or zip archive
Unpack the zip file
Run the exe file you've unpacked
For Linux To start of you need to unpack the app image, using e. g. 7-zip. Then run the app image file.
For Mac OSX To start of you need to unpack the dmg file, using e. g. 7-zip or any other unpacker that can unpack zip files. Then run the dmg file.
I have limited Linux experience, so please let me know in the comments or the issue regarding Linux below if there is anything I can do to improve the experience.