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QueridoAsno

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QueridoAsno

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About this mod

The MOD tries to balance exploration, survival and combat to emphasize fun.
Em Português
O MOD tenta o equilíbrio entre a exploração, sobrevivência e combate para enfatizar a diversão.

Permissions and credits
Changelogs
Updated to game  version 1.0.31946. Pirates of Belerion DLC is now a mandatory requirement

The MOD comes in 4 "flavors", Explorer, Pathfinder, Guerrilla and the 3 paths, which brings together all the mods.

Explorer version

              50% slower fatigue for better exploration.
              The Pony has a load attribute of 100 and an additional 50 when specializing in transport pony.
              Pony's ability grants 10% stamina
              Saddlebags + 50 loads.
              All bonuses from +5 or +10 charge, to +50.
              Career path changed to Base Challenge and costs 1 knowledge
              Marker on the map costs 0 knowledge

Pathfinder version

              Greater emphasis on choices in character creation.               
              Starts with 100+ gold and 40+ Influence.
              All Destinations + 50% bonus and 100% penalties.
              Ruby and Sapphire price adjustment to 100 gold.
              Adjust salt to 1 gold.
              All raw foods -2 Food, and their corresponding recipes +2.
              Career path costs 1 knowledge, moved to basic knowledge.
              Marker on the map costs 0 knowledge

GUERRILLA version

               Cover more aspects related to combat and the Challenges of the paths.
               First Aid heals 20%
               Pony inspiration costs 1 AP (one of the most useful skills in the game costing 0 AP is a mistake).
               ATTACK! The beast master's range is 16 m, to better cover the battlefield.
               Taming arrow has a range of 12 m.
               Ovation costs 1 AP, combined with Opportunist Challenge +10 opportunity damage, makes the counter attack interesting.
               Several challenges were balanced so that they are all relevant

THE 3 PATHS

               Brings together the settings of the 3 MODs.
               Explorer tries to make exploring the world less tiring without changing the game's difficulty and balance
               Pathfinder addresses character creation choices, reinforcing their advantages and disadvantages so that they are perceived throughout the game.
               Guerrilla makes small adjustments to some skills and adjusts the Challenges so that they are all relevant.
               In all paths, the career path costs 1 knowledge and Location Marker, which allows markers on the map, costs 0 knowledge.
               All adjustments seek a balance between difficulty and fun.
               More details about each change on the MOD page on Nexus

All changes detailed

MOD Explorador

"id": "CameraMinDistance" 30 / 18
"id": "CameraMaxDistance" 40 / 44
"id": "BattleUnitMoveSpeed" 4.5 / 5.5
"id": "BattleUnitRunSpeed" 5.625 / 6.625
id": "PlayerBaseSpeed", 6 / 7.5
"id": "EscapeMalusAllyNextToPrisoner" -20 / -40
"id": "EscapeMalusInjury" -20 /-40
"id": "EscapeRadiusAllyNextToPrisoner" 2 / 6
"item": "CareerPlan" 2 / 1  "group": "KnowledgeBase"
"item": "Orientation" 1 / 0
"item": "ImprovedOrientation" 2 / 0 "group": "KnowledgeBase"
"id": "PonyAuge" "bonus": "PonyAugeTransport" 10 / 25
("id": "PonyAugeT2") "bonus": "PonyAugeTransport" 10 / 50 "bonus": "PonyAugeTransportTrait" 5 / 10
("id": "PonyAugeT3") "bonus": "PonyAugeTransport" 10 / 100 "bonus": "PonyAugeTransportTrait" 5 / 20 "capacity": 4 / 6
"id": "TirednessSteps", 30 / 25
"id": "TirednessMax", 1.2 / 1,8
"id": "RunStaminaRecovery", 1.2 / 0.9
"id": "RunStaminaLowRecovery", 1.5 / 1.2
("id": "Pony") "attribute": "Transport" 50 / 100
("id": "AnimAccCarriage") "attribute": "Transport" 10 / 50
("id": "AnimAccAnimalWalkSpeed")  "bonus": "WalkSpeed" 3 / 10
("id": "DraughtHorse") "value1" 10 / 50 "kind": "Transport" 10 / 50
("id": "Tireless") "value1" 5 / 10 "RunStamina" 5 / 10
("id": "PlainsRunner") "value1" 5 / 10 "bonus": "RunStamina" 5 / 10 "kind": "Transport" 5 / 50

MOD Desbravador

"id": "CameraMinDistance" 30 / 18
"id": "CameraMaxDistance" 40 / 44
"id": "BattleUnitMoveSpeed" 4.5 / 5.5
"id": "BattleUnitRunSpeed" 5.625 / 6.625
"id": "PlayerBaseSpeed", 6 / 7.5
"id": "EscapeMalusAllyNextToPrisoner" -20 / -40
"id": "EscapeMalusInjury" -20 /-40
"id": "EscapeRadiusAllyNextToPrisoner" 2 / 6
"item": "CareerPlan" 2 / 1 "group": "KnowledgeBase"
"item": "Orientation" 1 / 0
"item": "ImprovedOrientation" 2 / 0 "group": "KnowledgeBase"
("id": "Gold") "startQuantity": 100 / 200
("id": "Influence") "startQuantity": 10 / 50
("id": "RawMaterials") "startQuantity": 15 / 25
("id": "Remedy") "startQuantity": 5 / 10 "price": 39 / 30
"id": "EstantRemedy" "price": 36 / 25
"id": "ApprenticeRemedy" "price": 45 / 25
"id": "PlagueRemedy" "price": 59 / 50
("id": "Apple") "startQuantity" 8 / 12
("id": "Bread") "startQuantity": 8 / 12
("id": "Salt") "weight": 0.3 ; 0.1 "price": 2 / 1
"id": "DriedMeat" "noConverter": true / "foodQuantity": 2
"item": "DriedMeat" "tool": "MeatDryer
        "Rat" 2 / 4 "produces": 4 / 8
        "Meat" 2 / 4 "produces": 4 / 8
        "AnimalCorpse" 2 / 4 "produces": 4 / 8
        "SpectralAnimalCorpse" 2 / 4 "produces": 4 / 8
"PigCorpse" 2 / 4 "produces": 4 / 8
"Corpse" 1 / 4 "produces": 2 / 10
"item": "DriedFish" "tool": "MeatDryer
        "Fish" 2 / 4 "produces": 10 / 20
"FreshwaterFish" 2 / 4 "produces": 10 / 20
"DeepSeaFish" 2 / 4 "produces": 10 / 20
"item": "Honey" "tool": "Beehive"
        "Flowers" 3 / 5 "produces": 3 / 5
"item": "Beer" "tool": "BrewBarrel"
        "Hemp" 3 / 5 "produces": 3 / 5
"item": "Wine" "tool": "BrewBarrel"
        "Grape" 3 / 5 "produces": 3 / 5
"item": "Cider" "tool": "BrewBarrel"
        "Apple" 3 / 5 "produces": 3 / 5
"item": "Mead" "tool": "BrewBarrel"
        "Honey" 3 / 5 "produces": 3 / 5
"item": "Brandy" "tool": "BrewBarrel"
        "Fruits" 3 / 5 "produces": 3 / 5
"item": "Leather" "tool": "SkinDryingRack"
        "AnimalCorpse" 3 / 6 "produces": 2 / 4
"Corpse" 1 / 4 "produces": 1 / 4
"PlaguedLeather" 1 / 4 "produces": 1 / 4
"item": "WhiteLeather" "tool": "SkinDryingRack"
        "SpectralAnimalCorpse" 3 / 6 "produces": 1 / 3
"foodQuantity": 4 todos de 4 / 2
"foodQuantity": 6 todos para / 8
"foodQuantity": 14 todos para / 16
"id": "Crocopork" foodQuantity": 5 / 2
"id": "Bear" "foodQuantity": 6 ; 4
("id": "STroopAdventurers"), "item": "RawMaterials" -5 / -10
("id": "STroopMerchants") "item": "Remedy" -2 / -5
("id": "STroopDeserters") "item": "StartWanted""item": "StartWanted" 50 / 100
("id": "STroopFarmers") "Happiness" -2 / -4
("id": "STroopBandits") "item": "BraisedChicken" 2 / 4 "item": "Cloth" 6 / 10
("id": "SBonus1) "bonus": "Tiredness" 10 / 15
("id": "SBonus2") "bonus": "ExperienceFightBonus" 10 / 15 "bonus": "InfluenceGainFight" 10 / 15
("id": "SBonus3") "bonus": "Constitution" 10 / 15
("id": "SBonus4") "bonus": "CritDmg" 10 / 15
("id": "SBonus5") "bonus": "ProfessionExperienceBonus", 10 / 15
("id": "SBonus6) "bonus": "SuspicionStealReduction" 15 / 25
("id": "SBonus7") "bonus": "CompanionsRecruitCostReduction" 10 / 15
("id": "SBonus8") "bonus": "RestForest" 2 / 3
("id": "SBonus9") "ItemsPriceBonus" 10 / 15
("id": "SMalus1") "bonus": "TransportUnitMalus" 1 / 2
("id": "SMalus2") "bonus": "HappinessMalus" 1 / 2
("id": "SMalus3") "bonus": "CritHitMalus" 3 ; 5
("id": "SMalus4") "bonus": "RestAttackChance" 10 / 20
("id": "SMalus5") "bonus": "WillpowerReduced" 1 / 2 
("id": "SMalus6) "bonus": "UnitSalaryNeg" 1 / 2 
("id": "SMalus7") "WillLeaveEarly" 2 / 4
("id": "SMalus8") "bonus": "KnowledgeExperienceMalus" 5 / 10
("id": "SMalus9") "bonus": "SearchedEarlier" 5 / 10
("id": "Ruby") "price": 40 / 100
("id": "Sapphire") "price": 40 / 100
"id": "Volunteer" 10 / 50

MOD Guerrilheiro

"id": "CameraMinDistance" 30 / 18
"id": "CameraMaxDistance" 40 / 44
"id": "BattleUnitMoveSpeed" 4.5 / 5.5
"id": "BattleUnitRunSpeed" 5.625 / 6.625
"id": "PlayerBaseSpeed", 6 / 7.5
"id": "EscapeMalusAllyNextToPrisoner" -20 / -40
"id": "EscapeMalusInjury" -20 /-40
"id": "EscapeRadiusAllyNextToPrisoner" 2 / 6
("item": "CareerPlan") 2 / 1 "group": "KnowledgeBase"
"item": "Orientation" 1 / 0
"item": "ImprovedOrientation" 2 / 0 "group": "KnowledgeBase"
("id": "Racking") "radius": 4 / 8
("id": "ATTACK") "baseDistance": 12 / 20
("id": "TrainingArrow") "baseDistance": 9 / 14
"id": "FirstAid" 10 / 20
("id": "Ovation") "radius": 12 / 16
"id": "Frenzy" "value1": 2 / 3 minDmg": 3.5 / 4.5 "maxDmg": 4.5 / 5.5
"id": "PoisonFlask" "value1": 4 / 5
"id": "ExplosiveGaz" "apCost": 2 / 1
"id": "LieutenantSkill" "apCost": 1 / 0
"id": "CaptainSkill" "radius": 4 / 6
"id": "Taunt" "apCost": 1 / 0
"id": "BeltAccAutoHeal" 1 / 5
"id": "WhiteBear" "prisonerProbability" 5 / 15
"id": "TrackerBears" "prisonerProbability": 5 / 15
"id": "SnowAlpha"  add "prisonerProbability": 15,
"id": "ExtremeAPCostMalus" 1 / 0
"id": "Rationing" 3 / 5
"id": "WeightTraining" 10 / 50
"id": "FightForGold" 5 / 10
"id": "Cunning" 10 / 15
"id": "SpeedupRecruit" 1 / 2
"id": "MoralStrength" 1 / 3
"id": "InveterateTravellers" 10 / 15
"id": "SkilfulExtraction" 1 / 2
"id": "Frugality" 10 / 15
"id": "AdjustedEquipment" 10 / 15
"id": "Opportunism" 5 / 10
"id": "Rationning2" 3 / 8
"id": "ActionPointBonus2" 1 / 2
"id": "Forgecraft" ambos de 10 / 15
"id": "ForgeTrade" ambos de 10 / 15
"id": "Carrier" 10 / 50
"id": "Cooperative" 10 / 15
"id": "TradeHorses" 10 / 50
"id": "StolenItemsCount" 20 / 30
"id": "WantedDuration" 10 / 15
"id": "Awareness" 10 / 15
"id": "SoldStolenItemsCount" 15 / 25
"id": "Ascetism" 3 / 5
"id": "PestControl" 50 / 100
"id": "Cleaner" 1 / 2
"id": "LessWounds" 10 / 15
("id": "BetterTorch" ) "LightUsageBonus" 1 / 2 "LightVisionBonus" 2 / 4

The MOD has been tested on the STEAM and Game Pass Versions, works as intended.

INSTALLATION

just extract the files into the game folder
STEAM version C:\ProgramFiles\Steam\steamapps\common\Wartales
Game Pass version
C:\XboxGames\Wartales\Content