Use either v1.1 or v1.1.1
Dont stick/side-by-side with your allies to Activate Lone Wolf/all buffs
========================
Update:
========================
Version 1.1.1
1. all alteration in version1.1
2. All class got lonewolf passive at lvl1 and Hardtraining passive at lvl 4.
3. Path (Dead or alive) changed to 50 pts of suspicion = 2 pts of crime & chaos.
4. Nimble Movement changed from 90 to 10.
--------------------------------
Version 1.1
1. Hunter spec:
Add 30 Willpower
2. Nimble (traits):
cons 3.5x
Carry capacity 900000
Crit hit 200
Vision range 20
Movement 90
Dex 1.7x
Str 1.7x
Willpower 2.5X
3. OP Archer Skill :
Lonewolf at lvl 1
-will be activated as long as you dont stick*/touch your companions to each other.
-atk buff 50%
-dmg reduction 310%
-added some buffs on lonewolf trigger (Deflection, Unwavering, Dodge, Protection, Backeyed, Fury, Zeal, Riposte, Doubleshot, 50 Valorpoints & 100% selfheal)
Hardtraining at lvl 2
Reinforcedarrows at lvl 4
ThrilloftheHunt at lvl 5
Counterattack at lvl 6
Exhorted at lvl 7
Fanatism at lvl 8
-health reduction changed to 1% instead of 10%.
Knifethrow at lvl 9
-max range changed from 4 to 14? i guess.
Exploitationofstrength at lvl 10
Guardbreaker at lvl 11
Weaponswap at lvl 12
Armorbreaker at lvl 13
4. Corpse & Bread:
Food value changed to 550, yea i know be cannibal its good.
5. Brandy:
Happy value to 100, rarity to Legendary.
6. Horseshoe:
4x Map movespeed. Doesnt affect forest's movespeed.
7. Forest movespeed:
Changed from 0.8 to 4.
8. Aim, Firstaid, Run:
Valor point cost 0, heal 100%.
9. Camera distance:
3x
10. Bonus start:
Cunning fighters give double value on character level exp, job level exp and influence reward.
11. Innocents (chaos):
30x faster.
PS:
-recruit new companion if youre using this on existing save. since this mod doesnt affect character that already picked skills and or passives.
-if you want to remove this mod from existing save, just remove it. but the skill that originated from this mod will stay if its already taken by your characters.