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MAVERICK

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Sam2D

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About this mod

// This comprehensive merge gives you a revamped WATCH_DOGS experience, featuring Living_City, Police and Faction Overhaul, and much more.

Permissions and credits
Changelogs
Donations
WATCH_DOGS Revamped
// An enhanced watch_dogs experience \\

Living_City by TheSilverOne
UNLOCKED INTERIORS - OFFLINE RACES - CUSTOM OUTFITS - CUSTOM MISSIONS
and more

// Features:


\\ Core Gameplay Mods:
_

Police and Faction Overhaul by Yorpie

- The FBI will now show up at a maximum heat level.
- Plainclothes cops in unmarked vehicles spawn at higher heat levels.
- Convoy armored trucks have been added to the spawn pool at heat 5.
- Police and SWAT have received new models and liveries.
- The police Vessel has now been included in the spawn pool.
- Police Gunmen and Elite Marksmen unit types have been enabled to spawn.
- The police sniper no longer hits every friggin shot.
- Police will attempt to bust you post story unlike the original game where they always shot on sight at heat 1.
- Police manhunts are a lot more intense, with larger search zones, more patrols, roadblocks and longer search times. 6th sense has been reduced.
- Enemy AI has been tweaked. Expect regular cops to be a lot more carefull when engaging you while SWAT teams will be a lot more aggresive than before.
- Heat levels now raise slower but each individual heat level does gradually become harder as the spawns ramp up in difficulty as you progress through it.
- News broadcasts are now more menacing to a player with negative rep, as people will recognize you faster and more people will call 911.
- 911 calls will always summon the police now similar to Watch_Dogs 2, ctOS scans are no more since it didn't make sense for the cops not to come when you commited crimes.


\\ Core Graphics Mods:
_
The Fall of Windy City by Parallellines0451

  • City lights are now visible at morning and sunset, making the environment much more interesting to look at
  • New indirect lighting method that better illuminates and applies colors to buildings and objects
  • Over 20 new sky textures for an unprecedented level of cloud variety across four presets
  • Darker and more realistic nights which also feature moon shadows for the first time in a Watch_Dogs mod
  • Revamped twilight with dedicated sky textures and custom ambient colors
  • Improved water with colors that fit better with the rest of the environment, better reflections and larger waves
  • Reworked vegetation with better colors, shading and a new look for maple trees
  • Enhanced vehicle lights including subtler lens flares that look better from a distance and smoother cast headlights
  • All new color grading that provides significant contrast between bright, colorful days and dark, de-saturated nights
  • Real life accurate time scale with sunrise, sunset, daylight and twilight timings based on real data from fall in Chicago
  • Improved rendering with better draw distances, rain and texture filtering
  • Various fixes to visual oversights in the vanilla game, such as glowing glass, mismatched lamp on/off states, broken lighting presets and more

\\ Sound FX Mods:
_

// New Controls from LIVING_CITY

Tap CRAFT with a weapon highlighted in the wheel to drop it
Hold RELOAD to manually toggle mask on/off
Tap SPRINT to manually allow or prevent hands-in-pockets
Hold SMARTPHONE to display the clock
Tap INTERACT while aiming not in cover to swap shoulder
Hold INTERACT while aiming not in cover to zoom in

\\ Miscellaneous:
_

// Installation

Step 1:
Make backups of the following files located inside data_win64 folder -
_
  • patch.dat
  • patch.fat
  • patch1.dat
  • patch1.fat

Step 2: Delete patch1.dat and patch1.fat files.

Step 3: Extract archive's content to the game's folder (where data_win64 folder is) and replace all.


// Post Script

> Mods without direct links are from Watch_Dogs Modding Discord Server. Credits go to the modders who made these mods.

> This merge is carefully made without breaking things and ensuring minimal conflicts. There are some exclusive edits done by me.

> Bad Blood support is limited.


Thanks to all the modders who are keeping WATCH_DOGS alive since 2014.