Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Original mod made by silentmichael.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This mod retextures the Kaer Morhen environment to look more like the version in Witcher 3.
The mod was originally made by silentmichael (https://www.nexusmods.com/witcher/mods/740?tab=description).
However, the textures are not only used in Kaer Morhen but also other places, like in Vizima.
Therefore, I made the Kaer Morhen textures unique so that the new textures are solely used in Kaer Morhen.
This was achieved by editing the texture references inside the meshes and renaming the textures.
I might also have adjusted some of the textures in terms of color and brightness to better match the environment in the first game.
Update:
Updated file now includes exploding wall segment from the prologue. In the first version, the segment where Savolla and the Frightener breach the wall still used the original textures. Installation:
Extract the archive and put the "Override" folder it into your "The Witcher\Data" folder.