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21 comments
Edit: Au final c'est bon j'avais oublié de modifier le fog dans dx12 settings et user settings ;)
I mean, is awesome mod, one of my favorites now, but why without RT support? Is something hard to do or RT in W3 don't do a lot of impact? (I read that somewhere) and I would love to hear the technical explanation for that
Fires during the night have a very strong and annoying halo and seem to produce more light than expected
This happens when running DX11 with bloom activated.
According to my tests, this problem is there only when using these two mods together, so there is probably something that could maybe be patched.
Here is a video to demonstrate this: https://www.youtube.com/watch?v=V7tvrwcKZIY&feature=youtu.be