The Witcher 3
V6 Rendering

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DeathstormX

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12 comments

  1. yokillm
    yokillm
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    When will it be released? It looks interesting. I didn't like the v5 because when it rains, the face doesn't look very good and the eyes are too big.
  2. RaysuSama
    RaysuSama
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    It's a shame that later when you transfer it to the game it looks horrible Xd
    1. DeathstormX
      DeathstormX
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      does it? XD
    2. buihop2k3
      buihop2k3
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      I don't mean to criticize but it still looks weird XD
    3. DeathstormX
      DeathstormX
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      probably for the eyes
    4. deleted191744736
      deleted191744736
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      I think RaysuSama is looking at the Specular reflection of the skin, and the eyes. It doesn't translate from lookdev scene in your modeling program to the game very smoothly. You may have to dumb down the realism of your model's textures, just a bit, so it meshes better with the game's art direction. Right now it looks too good for the game, as most characters in the game have a very flat and unimpressive appearance, compared to your model. Which is probably why people think it looks strange.
    5. RaysuSama
      RaysuSama
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      The face looks super dirty, it seems like her face is painted, in short, the render has nothing to do with how it looks in the game.
  3. manyabat
    manyabat
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    A photo does not represent the entire work. Movement is vital to give an opinion.liberalize it
    thank you
  4. deleted191744736
    deleted191744736
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    Another thing that may be causing people to think it looks strange, is the idea of a neutral facial pose when binding the skeleton. Are you binding the Geralt rig to your head model with his face making that expression that he is in the render? If so, that might not mesh well with an animated face rig. Try altering your face model to look like a more neutral expression, like a blank stare, rather than a determined glare. This will drastically change how it appears in game. Geralt's vanilla mesh was animated with a neutral expression in mind.
  5. deleted191744736
    deleted191744736
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    You plan to do a hairworks asset similar to your render groom?
  6. manyabat
    manyabat
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    changes the size of the eyes, is it compatible with other eyes? that's all liberal! thank you
  7. lagunriv
    lagunriv
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    The best so far! When are you planning to publish it?