About this mod
This mod unlocks some capabilities of secondary weapons. Next Gen compatible!
- Requirements
- Permissions and credits
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Goal in creating this mod is to have better experience using my weapon mods. Since secondary weapons are basically useless in this game, I tried to make my weapons not to lack any features from other swords.
This mod is supposed to be used along my other mods, however it works on any secondary weapon in the game, for example The Caretaker's spade or any axes. Note that this mod doesn't modify stats, it is ment to work with my own weapons that already have decent damage. If you want you can use this mod together with other mods that change secondary weapon stats to make them more useful.
Next Gen compatible.

- Secondary weapons (except for maces) can perform finishers and dismember your enemy.
- Oils can be applied on any secondary weapon.
- Secondary weapons can be enchanted by Runewright.
- Secondary weapons can be hanged on sword stand at Corvo Bianco.
Extract mod and put modBetterSecondaryWeapons folder into mods folder in your Witcher 3 directory.
If you use other mods that modify the same scripts as my mod you have to use Script Merger to avoid compatibility issues.
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