About this mod
Skin rework of Jinhsi that make her more like a surreal goddess with permanent horns. A lot of details and color tones were improved, it's clearly one of my best work for wuthering waves.
- Permissions and credits


Before anything don't panic : Yes! You can choose between 3 mod variants for different skin tones :
- Vanilla Skin (FYI Jinhsi has by far the whitest skin of all characters)
- Slightly Taned Skin (Around Rover/Chixia's skin tone)
- Dark Skin (Experimental, but stable enough)
Of course I knew a dark skin on Jinhsi was a risky take / very drastic change and I didn't want to force you into that. So I worked really hard to multiply all edits on skin textures by 3 to give people the choice.
This mod is by far the one I worked/refined the most. With probably way more than 50hours of work spread on a 2 month period, it was even harder than my Carlotta mod even if the palette is not changing much. I kept delaying it again and again over the time to gather more experience and improve the skills I needed to pass some crucial steps. Hence I can say all my previous mods helped me to improve my Jinhsi piece by piece.
Before giving you the (huge) list of changes, I hope you guys will notice and enjoy all the new details I sweated on. That would be awesome if most of you could at least try once the dark skin version, it's that crazy idea that mainly drived my motivation through time. I was originally inspired by those badass white hair/dark skin anime characters like Scar (FMA), Yoruichi (Bleach) or Rumi (MHA) to make Jinhsi somekind of a surrealist awaken goddess, not so human anymore.

- 3D edit : Permanent horns (bigger size than original ones, improved textures)
- 3D edit : White "Mayor Scarf" between breasts removed (corrected shadows)
- 3D edit : Breasts shape modified (Breasts slightly bigger and with a more naturally spread on sides)
- 3D edit : Breast top more spread on side (was too centered)
- 3D edit : Earring size slightly reduced
- 3D edit : The big outer skirt/mantle is a little shorter downside
- 3D edit : The black inner skirt is much thiner (was wayyy too thick)
- 3D edit : Side strap bad collision with a gold ring of pending fabric corrected
- 3D edit : Face mole position slightly changed (yes it's a 3D object!)
- Horn textures improved from base game ones (metal, color and hairs)
- Hairloops bowties moved to vert-de-gris gradients with golden markings
- Eye color changed to a glowing vert-de-gris with dark sclera
- Slight additional eye shade make up
- Slight lipstick added on lips
- Earring outer parts are now gold, center part is now white and vert-de-gris
- Details/Shadows/Specular/Normalmaps improved on torso armor pieces
- Breast clothe pieces golden triple edges now have a more shiny gold texture
- That same golden triple edge pattern has been fully created on boots upper part
- Crossed "prayers" on left arm now have vert-de-gris gradients and improved gold markings
- Shadows projected on skin by other elements have been carefully created (ribs, clothes, straps)
- Shadows on boobs and torso have been improved
- "Mayor scarf" previous shadows have been removed accordingly
- Boots were redesigned with a dark take resonnating with upper body armor parts
- Coat/Mantle gets a "wave" dragon spine-like pattern with colored gradients on sides
- Strap ties on sides moved to black (for more complexity)
- Right shoulder grey wave pattern gain more details and unified palette.
- Traditional landscape print on twin veils (outer) is replaced by a color gradient
- Twin veils (outer) now have one more golden line and complexe golden patterns on edges
- Cross laces between twin veils (outer) changed to deep vert-de-gris
- Back twin veils (inner) gets a glowing green color (like insect/fairy wings)
- Left arm floating sleeve gets a custom made pattern that reminds those on front
- Rings at the end of each hair tails gets a more complexe palette
- Front and back vertical lines on "Corset" are now filled with vert-de-gris
- "Corset" back line pattern have been modified for a less abrupt end
- Numerous markings have been removed for better detail balance
- Black inner-skirt markings have been modified for a more harmonious one
- Wrist band have a more complexe design with a glowing line
- All straps now have custom handmade normal map
- Nails have been lacquered with a vert-de-gris hue
- Most of strap ends now have a golden metal tie instead of black
- Some (too faint) gold hues were corrected (shoe heels, armband, etc.)
- Some gold areas/details were added (laces eyes, strap ends, left hand rings)
- Grey devices on spine have been darkened
- Weapon gold hue is now same as her clothes
- Weapon pending clothe piece moved to vert-de-gris
- All skin-to-straps areas are reworked for more volumes and light/shadow complexity

Like what I make? Stay tuned over here if you haven't sub to my Patreon yet! And don't panic you can choose a forever free option that will give you all the basic content, alternative/toggleable mod versions and fresh news. Remember, cheering and supporting me is one crucial task if you want the rabbit hole to keep producing more packages!
