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所有武器射程 +15KM ,修改子弹速度和散布,以匹配对应的射程(缩小加特林和霰弹武器的子弹散布,增加防空武器子弹速度)
All weapons have a range of+15KM, modify bullet speed and dispersion to match the corresponding range (reduce bullet dispersion for Gatling and Shotgun weapons, increase bullet s

Requirements
Permissions and credits
-------------V2.0
增加时间线新武器修改
for  timelines DLC 





-------------V1.2
Increase range01------增加武器攻击范围,仅仅增加部分防空炮塔子弹速度   Increase weapon attack range,Only increase the speed of some anti-aircraft turret bullets
Increase range02-------增加武器攻击范围,增加所有武器的子弹速度,防空炮塔的子弹速度非常快 ,削弱了阿斯加德主炮伤害  Increase weapon attack range,Increase the bullet speed of all weapons, and the bullet speed of anti-aircraft turrets is very fast,Reduces the damage of Asgard's main gun,Reduces the damage of Asgard's main gun

----------------v1.1
借鉴了INK的 “Weapon modification” 的思路 ,但数据自己全部重新做了
Drawing inspiration from INK's "Weapon modification" approach, but redoing all the data themselves

所有武器射程 +15KM ,修改子弹速度和散布,以匹配对应的射程(缩小加特林和霰弹武器的子弹散布,增加防空武器子弹速度)
      All weapons have a range of+15KM, modify bullet speed and dispersion to match the corresponding range (reduce bullet dispersion for Gatling and Shotgun weapons, increase bullet speed for anti-aircraft weapons)
     
     导弹射程增加
    Increased missile range

    修改的数据在表格中展示,表格中左边的是原始数据,右边红色是调整过的。
   The modified data is displayed in the table. The left side of the table is the original data, and the right side red is adjusted.


     射程增加后,阿斯加德主武器更强了,因此增加了阿斯加德XL武器过热时间。(如果不想修改这个,删除这个文件夹 Increase range\extensions\ego_dlc_terran\assets\props\weaponsystems\capital\macros\weapon_atf_xl_battleship_01_mk1_macro.xml)
    After the range is increased, Asgard's main weapon is stronger, so the overheating time of Asgard XL weapon is increased. (If you don't want to modify this, delete this folder: Increase range\extensions\ego_dlc_terran\assets\props\weaponsystems\capital\macros\weapon_atf_xl_battleship_01_mk1_macro.xml)
   

     TEL,ARG和PAR 主武器很弱,射程增加后,L级主武器更难击中目标,因此减少了武器过热速(如果不想修改这个,删除这个文件夹下的文件Increase range\assets\props\WeaponSystems\capital\macros)
     TEL, ARG, and PAR main weapons are very weak. As the range increases, the L-level main weapons are more difficult to hit the target, thus reducing the weapon's overheating speed. (If you don't want to modify this, delete this folder: Increase range\assets\props\WeaponSystems\capital\macros)