This mod aims to make turrets better,thus making them actually at least usable (excludes both flaks and BOR turrets cuz they're already good as-is). This mod also includes racial differences between M turrets.
Requirements
DLC requirements
DLC name
X4: Split Vendetta
X4: Cradle of Humanity
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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A brief overview of what i changed:
1. All ARG M turrets have gotten a slight increase in damage and speed while retaining the original range (Additionally, M Bolt Turret now has much lower dispersion, making it quite a bit more usable).
2. M turrets of different races now deviate from each other. For example, ARG are all-round, PAR trade rate of fire for more speed, damage, range and lower dispersion, TEL trade damage for range higher than PAR, SPL trade speed and range for rate of fire and damage and TER have their turrets somewhat similar to their weapon counterparts.
3. Speed of all L Pulse turrets has been increased; PAR, TEL and SPL L Beam turrets now deviate from ARG, TER M and L Beam turret is a somewhat weaker Meson
This mod is fully save compatible meaning you can add it to an existing game and remove it later without consequence.
I might give both flaks a very slight increase in damage and possibly speed as the other turrets are now closer to flaks in damage.