About this mod
Replaces the burst-fire modes with continuous fire for beam weapons, gatling weapons, and pulse lasers.
- Permissions and credits
Pulse lasers deal more damage per shot while their fire rate has decreased.
Medium beam turret has slightly increased range and damage.
Small gatling guns are unchanged. Medium gatling guns have had their fire rates increased and damage per bullet lowered.
Medium Beam Turret - Damage: 90, Range: 3000. (Vanilla - Damage: 72, Range: 2550)
Small Pulse Laser MKI - Damage: 48, Fire Rate: 4/s. (Vanilla - Damage: 32, Fire Rate: 7/sec)
Small Pulse Laser MKII - Damage: 68, Fire Rate: 5/s. (Vanilla - Damage: 47, Fire Rate: 8/sec)
Small Bolt Repeater MKI - (Vanilla - Damage: 15, Fire Rate: 12/s)
Small Bolt Repeater MKII - (Vanilla - Damage: 32, Fire Rate: 10/s)
Medium Laser MKI - Damage: 75, Fire Rate: 4/s. (Vanilla - Damage: 58, Fire Rate: 5/sec)
Medium Laser MKII - Damage: 92, Fire Rate: 5/s. (Vanilla - Damage: 86, Fire Rate: 6/sec)
Medium Bolt Repeater MKI - Damage: 26, Fire Rate: 10/s. (Vanilla - Damage: 33, Fire Rate: 8/s)
Medium Bolt Repeater MKII - Damage: 39, Fire Rate: 12/s. (Vanilla - Damage: 78, Fire Rate: 6/sec)
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Version 0.2
- Increased the damage slightly of the medium beam turret and reduced the range
- Added more ammo to the Bolt Repeater so it doesn't pause to reload before overheating like in the video.
- Increased both the lifetime and reload time of all beams since a lower reload time caused the beam to enter an annoying stopping animation as shown in the video
- Changed my description of the Bolt Repeater to prevent confusion with the Neutron Gatling
I changed the damage and range of the medium beam turret in 0.2 because I'm coming out with another mod soon that adds weapons, and one weapon is a weak long-range medium beam turret inspired by another favorite game of mine, so I changed the original beam to keep the niches separate.
Version 2 is totally optional of course and won't ruin any saves.