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Realspace

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Eucharion

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About this mod

Realspace Engines Mod and Ships Expansion
Hardcore space-sim physics for X4, 7.5
COMPATIBLE WITH ALL DLCS: SV/CoH/ToA/KE/TIMELINES
NOT COMPATIBLE WITH Hyperion
NOT COMPATIBLE WITH VRO

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Realspace Engines Mod
Hardcore space sim for X4 + all ships overhaul
 7.6.0

COMPATIBLE WITH X4 7.5
COMPATIBLE WITH ALL DLCS: SV/CoH/ToA/Timelines

See the other modules to add to REM:
HIGHER TRAVEL SPEED >> REM Slipstream Drive
SHIP DAMAGE EFFECTS >> Smoke in the Cabin

NEW VERSION FOR GAME 7.5 AVAILABLE

What inspired this mod

Even for a futuristic craft, X4's ships have accelerations/decelerations that are totally un-immersive. This mod attempts to recreate more believable physics for all ships. Moreover, there is no speed limit in space except that of light. Accelerations, on contrary, vary according to the mass/thrust. So the mod greatly focuses on accelerations and maneuverability to differentiate ships. While crazy high speeds are possible, they totally break the game so the mod aims at fine-tuning a lot of other differences between ships. Plain top speed is similar among all ships.

REM started as a physics rebalance, but today is a BIG OVERHAUL of all aspects of piloting and ships. A lot of features have been added, every single item, gun, shield, model, etc. has been changed. Many new L and XL ships, RACE-SPECIFIC and CLASS-SPECIFIC items introduced by version 7.1.2 revolutionize the game entirely making it closer to X3. Please always read the sticky posts to know what's new.

If REM is too much you can try this other mod of mine that increases only inertial speed with f.a. off but lets other values such as top speed, travel speed and boost untouched. This barebone mini-mod can be used alone or on top of other modshttps://www.nexusmods.com/x4foundations/mods/1328
Since REM version 7.2.8 REM Inertia addon is included in REM.

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Nice review by  Arquebus X on version 0.1.
(after v.1.0 many things have changed, booster properly work as afterburner now and speed is much more limited)