Mods
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This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...If anyone wishes to donate, www.patreon.com/mikskaDiscord: https://discord.gg/JbqMzcfS3Y
- 6.6GB
- 2.1k
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This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...If anyone wishes to donate, www.patreon.com/mikskaDiscord: https://discord.gg/JbqMzcfS3Y
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Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
- 148.1MB
- 1.5k
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Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
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STARS modifies all the backgrounds in the game. Nabulae have been redone entirely. All planets have been modified tooXRSGE Reaslpace Galaxy Expansion, the second level of galaxy remake, is in another page: https://www.nexusmods.com/x4foundations/mods/1140/
- 1.7GB
- 475
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STARS modifies all the backgrounds in the game. Nabulae have been redone entirely. All planets have been modified tooXRSGE Reaslpace Galaxy Expansion, the second level of galaxy remake, is in another page: https://www.nexusmods.com/x4foundations/mods/1140/
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This mod lets you edit crystal's spawnrates!Compatible with CrystalFinder
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Completely overhauls the game map by adding ~75 new sectors, ~30 new ship variants, new jobs and the return of OTAS (faction) with unique equipment, ships and variants. New sectors are all returning X3 sectors or new additions. The mod is fully voiced with the use of an AI.
- 577.2MB
- 272
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Completely overhauls the game map by adding ~75 new sectors, ~30 new ship variants, new jobs and the return of OTAS (faction) with unique equipment, ships and variants. New sectors are all returning X3 sectors or new additions. The mod is fully voiced with the use of an AI.
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Additional paintjobs for your ships.
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X4 Star Wars Interworlds addons canonical data
these mods are addons to the X4 Star Wars Interworlds mod, it contains all the canonical data available and collected for years, all the data is confirmed as canonical before use, any ship, engine etc, will be modified with the canonical data with the permission of the creator Mikhail Skatchkov, the files only contain the modified data
- 2KB
- 153
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X4 Star Wars Interworlds addons canonical data
these mods are addons to the X4 Star Wars Interworlds mod, it contains all the canonical data available and collected for years, all the data is confirmed as canonical before use, any ship, engine etc, will be modified with the canonical data with the permission of the creator Mikhail Skatchkov, the files only contain the modified data
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Adds taxes to sectors, stations and workforce for the player and NPCs. Includes reputation and workforce changes based on tax rates and failed payments.
- 8KB
- 108
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Adds taxes to sectors, stations and workforce for the player and NPCs. Includes reputation and workforce changes based on tax rates and failed payments.
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BC304 standalone and SWI version
This mod is a compatibility patch between the BC304 and SWI mod and for X4 base, it places the content in the correct species for SWI and gives the player the plane of the inner shield since otherwise it cannot be purchased, add shield and weapons from SWI and more
- 53.4MB
- 83
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BC304 standalone and SWI version
This mod is a compatibility patch between the BC304 and SWI mod and for X4 base, it places the content in the correct species for SWI and gives the player the plane of the inner shield since otherwise it cannot be purchased, add shield and weapons from SWI and more
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The mod is an improved version of the Reactive Factions mod. Its purpose is to solve the main problems and inconveniences related to the basic version and its content enrichment.
- 24KB
- 73
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The mod is an improved version of the Reactive Factions mod. Its purpose is to solve the main problems and inconveniences related to the basic version and its content enrichment.
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The goal of this mod is to balance combat slightly differently and making it more interesting while still keeping the "vanilla feel" to it.
- 808KB
- 44
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The goal of this mod is to balance combat slightly differently and making it more interesting while still keeping the "vanilla feel" to it.
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MadRooky's Tuning Overhaul - beta
Mod replaces vanilla ship tuning with a complete new and larger set of tunings.
- 1.2MB
- 2
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MadRooky's Tuning Overhaul - beta
Mod replaces vanilla ship tuning with a complete new and larger set of tunings.