Credit to Johnnylump, Amineri, and the rest of the Long War team for making such a wonderful mod that allows for so much customization.
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Changes the placement of the Floater Autopsy so it comes after Xenogenetics instead of after Alien Biocybernetics, while simultaneously making it a pre-req for Alien Biocybernetics (by replacing the Alien Materials requirement, because who honestly doesn't have that by MECs?)
This mod is compatible with Long War b15f3 and I'm unsure about compatibility with previous versions.
This mod can be installed with Wasteland Ghost's PatcherGUI.