Realism
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Recategorizes tactical mission maps into more logical groups, and gives each group a more realistic intel description.
- 183KB
- 206
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Recategorizes tactical mission maps into more logical groups, and gives each group a more realistic intel description.
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Alternative base layout.
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The higher the accuracy is – the higher the damage is. But don’t relax: there is always a chance of maximum damage.
- 28KB
- 113
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The higher the accuracy is – the higher the damage is. But don’t relax: there is always a chance of maximum damage.
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Hunter's Reaction (For Longwar Beta 15)
Inspired Echoic's Reaction Fire Mod, but updated for use inside of XCOM: LW. (Tested in Longwar Beta 15b, let me know how well it works in later versions)
- 49KB
- 20
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Hunter's Reaction (For Longwar Beta 15)
Inspired Echoic's Reaction Fire Mod, but updated for use inside of XCOM: LW. (Tested in Longwar Beta 15b, let me know how well it works in later versions)
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More Realistic Balistic Weapons being retexturized to be Darker and having some Scars.
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Egemen's XCOM-EW SIMPLE REALISM TWEAK
A simple touch for a greater game...
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This mod is an attempt to make XCom experience more realistic as seen by the author.
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With this mod SW Red Fog penalties such as aim and mobility will last until the end of the mission and cannot be healed by medkits, sodlier will penalties remain healable. Red Fog is activated when Armor HP is depleted. Aliens can have a discrete amount of armor HP.
- 6KB
- 5
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With this mod SW Red Fog penalties such as aim and mobility will last until the end of the mission and cannot be healed by medkits, sodlier will penalties remain healable. Red Fog is activated when Armor HP is depleted. Aliens can have a discrete amount of armor HP.